Set 13 Update is now live on TFTactics!

Find a list of all the Classes in Teamfight Tactics with their corresponding Bonuses and Champions.

Class
Bonus
Units
Ambusher
Ambusher
Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
2
20% Crit, 10% CritMult
3
30% Crit, 20% CritMult
4
40% Crit, 30% CritMult
5
55% Crit, 35% CritMult; also gain 15% Durability
Camille
Ekko
Jinx
Powder
Smeech
Artillerist
Artillerist
Every 5 attacks, Artillerists launch a rocket that deals 125% Attack Damage around the target. They also gain Attack Damage.
2
10% AD
4
40% AD
6
50% AD, Launch a rocket every 5 attacks that deals double damage.
Corki
Ezreal
Tristana
Urgot
Bruiser
Bruiser
Your team gains 100 max Health. Bruisers gain more.
2
20% Health
4
45% Health
6
70% Health
Elise
Nunu
Renni
Sett
Steb
Trundle
Dominator
Dominator
Combat start: Dominators gain a Shield for 15 seconds. When Dominators cast, they gain stacking Ability Power based on the Mana spent.
2
250 Shield, 25% AP
4
500 Shield, 50% AP
6
800 Shield, 75% AP
Blitzcrank
Cassiopeia
Dr Mundo
Mordekaiser
Silco
Ziggs
Form Swapper
Form Swapper
Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows. Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.
2
15% DR or 20% DA
4
30% DR or 40% DA
Elise
Gangplank
Jayce
Swain
Pit Fighter
Pit Fighter
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
2
6% true damage, 10% Health
4
12% true damage, 25% Health
6
20% true damage, 40% Health
8
50% true damage, 99% Health
Draven
Gangplank
Sevika
Urgot
Vi
Violet
Quickstriker
Quickstriker
Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.
2
20-60% AS
3
30-80% AS
4
40-100% AS. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.
Akali
Ambessa
Nocturne
Twisted Fate
Sentinel
Sentinel
Your team gains Armor and Magic Resist. Sentinels gain triple.
2
10 Armor & MR
4
25 Armor & MR
6
50 Armor & MR
Illaoi
Irelia
Leona
Loris
Rell
Rumble
Singed
Sniper
Sniper
Snipers deal more damage to targets farther away.
2
7% damage per hex
4
16% damage per hex
6
35% damage per hex and +5 Attack Range
Caitlyn
Kogmaw
Maddie
Twitch
Zeri
Sorcerer
Sorcerer
Your team gains 10 Ability Power. Sorcerers gain more.
2
20 AP
4
50 AP
6
85 AP
8
100 AP, Abilities reduce their target's damage by 25% for 3 seconds
Leblanc
Lux
Nami
Swain
Vladimir
Zoe
Zyra
Visionary
Visionary
Whenever Visionaries gain Mana, they gain more.
2
25% Mana
4
50% Mana
6
80% Mana
8
100% Mana, Abilities heal an ally for 20% of damage dealt
Heimerdinger
Malzahar
Morgana
Nunu
Rell
Renata
Vex
Watcher
Watcher
Watchers gain Durability, increased while above 50% Health.
2
10% or 25% DR
4
20% or 40% DR
6
30% or 60% DR
Amumu
Darius
Garen
Scar
Vander
Vladimir
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Class
Bonus
Ambusher
Ambusher
2
20% Crit, 10% CritMult
3
30% Crit, 20% CritMult
4
40% Crit, 30% CritMult
5
55% Crit, 35% CritMult; also gain 15% Durability
Artillerist
Artillerist
2
10% AD
4
40% AD
6
50% AD, Launch a rocket every 5 attacks that deals double damage.
Bruiser
Bruiser
2
20% Health
4
45% Health
6
70% Health
Dominator
Dominator
2
250 Shield, 25% AP
4
500 Shield, 50% AP
6
800 Shield, 75% AP
Form Swapper
Form Swapper
2
15% DR or 20% DA
4
30% DR or 40% DA
Pit Fighter
Pit Fighter
2
6% true damage, 10% Health
4
12% true damage, 25% Health
6
20% true damage, 40% Health
8
50% true damage, 99% Health
Quickstriker
Quickstriker
2
20-60% AS
3
30-80% AS
4
40-100% AS. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.
Sentinel
Sentinel
2
10 Armor & MR
4
25 Armor & MR
6
50 Armor & MR
Sniper
Sniper
2
7% damage per hex
4
16% damage per hex
6
35% damage per hex and +5 Attack Range
Sorcerer
Sorcerer
2
20 AP
4
50 AP
6
85 AP
8
100 AP, Abilities reduce their target's damage by 25% for 3 seconds
Visionary
Visionary
2
25% Mana
4
50% Mana
6
80% Mana
8
100% Mana, Abilities heal an ally for 20% of damage dealt
Watcher
Watcher
2
10% or 25% DR
4
20% or 40% DR
6
30% or 60% DR
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