Find a list of all the Classes in Teamfight Tactics with their corresponding Bonuses and Champions.

Arcanist
Your team gains Ability Power, Arcanists gain more.
2
18 AP, 25 AP for Arcanists
4
25 AP, 45 AP for Arcanists
6
40 AP, 70 AP for Arcanists

Ascendant
1
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.

Bruiser
Your team gains 150 maximum Health. Bruisers gain more.

Defender
Your team gains 12 Armor and Magic Resist. Defenders gain more.

Disruptor
Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies. Dazzle: Reduce damage dealt by 10%

Gunslinger
Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.
2
20% AD, 100 bonus damage
4
35% AD, 200 bonus damage

Heroic
1
Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight. On landing, he creates a 3-hex shockwave that deals 12% of his max Health as magic damage. Enemies hit are knocked up for 1.50 seconds, reduced by distance from the center.

Huntress
1
While your strongest Neeko is alive, your strongest Nidalee is untargetable.

Immortal
1
While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits. On kill, Zaahen gains a stack of Focus for the rest of combat. If he has 3 or more Focus when dying, he spends it to revive and restore 60% Health.

Invoker
Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.

Juggernaut
Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.

Longshot
Longshots gain Damage Amp and deal more damage to targets farther away.

Quickstriker
Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.

Riftscourge
1
Baron Nashor takes up 2 team slots and grants +2 to the Void trait. After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.

Slayer
Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.

Star Forger
1
Aurelion Sol gains 40% increased Stardust for each other unique Targonian fielded in combat.

The Boss
1
When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed. If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.

Vanquisher
Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.

Warden
When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.

Arcanist
2
18 AP, 25 AP for Arcanists
4
25 AP, 45 AP for Arcanists
6
40 AP, 70 AP for Arcanists

Ascendant
1
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.

Bruiser

Defender

Disruptor

Gunslinger
2
20% AD, 100 bonus damage
4
35% AD, 200 bonus damage

Heroic
1
Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight. On landing, he creates a 3-hex shockwave that deals 12% of his max Health as magic damage. Enemies hit are knocked up for 1.50 seconds, reduced by distance from the center.

Huntress
1
While your strongest Neeko is alive, your strongest Nidalee is untargetable.

Immortal
1
While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits. On kill, Zaahen gains a stack of Focus for the rest of combat. If he has 3 or more Focus when dying, he spends it to revive and restore 60% Health.

Invoker

Juggernaut

Longshot

Quickstriker

Riftscourge
1
Baron Nashor takes up 2 team slots and grants +2 to the Void trait. After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.

Slayer

Star Forger
1
Aurelion Sol gains 40% increased Stardust for each other unique Targonian fielded in combat.

The Boss
1
When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed. If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.

Vanquisher

Warden