Find a list of all the Origins in Teamfight Tactics with their corresponding Bonuses and Champions.
Dragonlord
After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.
2
5% Health damage, 12% Attack Speed.
3
10% Health damage, 18% Attack Speed.
4
12% Health damage, and Stuns for 1.5 seconds.
5
18% Health damage, 45% Attack Speed.
Dryad
Dryads gain Ability Power and 150 Health. Each enemy death grants additional Health.
2
15 Ability Power; 3 Health per enemy death
4
30 Ability Power; 7 Health per enemy death
6
65 Ability Power; 11 Health per enemy death
Fated
Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% Health.
3
Pairs gets the Fated Bonus.
5
All Fated champions get 200% of the Fated Bonus.
7
All Fated champions get 300% of the Fated Bonus.
10
All Fated champions gain 300% of EVERY Fated Bonus.
Fortune
When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get. Lose Luck when you win.
3
Roll a die; in that many player combats, hold a Festival! At the Festival, you have the option to convert your Luck into rewards.
5
Heal 3 player health at the start of each player combat.
7
Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.
Ghostly
Upon dealing or taking damage 6 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2% max Health every 2 seconds. Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.
Heavenly
Heavenly champions grant a unique stat bonus to your team, increased by their star level and each Heavenly unit in play. Kha'Zix - +15% Crit chance Malphite - +8 AR/MR Neeko - +60 HP Qiyana - +10% AD Soraka - +10% AP Wukong - +12% AS Emblem - +3% Omnivamp 2-stars grant 30% more. 3-stars grant 50% more.
Inkshadow
Gain unique Inkshadow items. Inkshadow champions gain 5% bonus damage and damage reduction. Which Inkshadow items you get changes each game.
3
An Inkshadow item (Different from each game)
5
An Inkshadow item (Different from each game), and 5% more bonus damage and damage reduction.
7
An Inkshadow item (Different from each game)
Lovers
1
Change which Lover takes the field depending on whether they are placed in the front or back 2 rows. When the fielded Lover casts, the other provides a bonus effect. Front: Trickshot Xayah Back: Altruist Rakan
Mythic
Mythic champions gain Health, Ability Power, and Attack Damage. After 4 player combats, they become Epic, increasing the bonus by 50%.
3
8% Heath, 10% Ability Power and Attack Damage.
5
18% Heath, 20% Ability Power and Attack Damage.
7
25% Heath, 32% Ability Power and Attack Damage.
10
Instantly become Epic. The bonus is increased by 250% instead.
Porcelain
After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for 4 seconds.
2
30% Attack Speed; 20% reduced damage
4
60% Attack Speed; 35% reduced damage
6
125% Attack Speed; 60% reduced damage
Storyweaver
Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health. Each Storyweaver star level increases Kayles Health and Ability Power. Kayle gets 15% Attack Speed for each game Stage.
3
Pick a supportive effect. +60 Heath.
5
Pick a combat effect. +100 Heath.
7
Pick a combat effect. +150 Heath.
Umbral
The moon illuminates hexes, Shielding units placed in them at the start of combat. Umbral units in illuminated hexes execute low Health enemies.
2
200 Shield; 10% Health execute
4
500 Shield; 18% Health execute
6
1000 Shield and illuminate the whole board
8
Executed enemies have a 100% chance to drop loot; 40% Health execute
Dragonlord
After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.
2
5% Health damage, 12% Attack Speed.
3
10% Health damage, 18% Attack Speed.
4
12% Health damage, and Stuns for 1.5 seconds.
5
18% Health damage, 45% Attack Speed.
Dryad
Dryads gain Ability Power and 150 Health. Each enemy death grants additional Health.
2
15 Ability Power; 3 Health per enemy death
4
30 Ability Power; 7 Health per enemy death
6
65 Ability Power; 11 Health per enemy death
Fated
Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% Health.
3
Pairs gets the Fated Bonus.
5
All Fated champions get 200% of the Fated Bonus.
7
All Fated champions get 300% of the Fated Bonus.
10
All Fated champions gain 300% of EVERY Fated Bonus.
Fortune
When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get. Lose Luck when you win.
3
Roll a die; in that many player combats, hold a Festival! At the Festival, you have the option to convert your Luck into rewards.
5
Heal 3 player health at the start of each player combat.
7
Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.
Ghostly
Upon dealing or taking damage 6 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2% max Health every 2 seconds. Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.
Heavenly
Heavenly champions grant a unique stat bonus to your team, increased by their star level and each Heavenly unit in play. Kha'Zix - +15% Crit chance Malphite - +8 AR/MR Neeko - +60 HP Qiyana - +10% AD Soraka - +10% AP Wukong - +12% AS Emblem - +3% Omnivamp 2-stars grant 30% more. 3-stars grant 50% more.
Inkshadow
Gain unique Inkshadow items. Inkshadow champions gain 5% bonus damage and damage reduction. Which Inkshadow items you get changes each game.
3
An Inkshadow item (Different from each game)
5
An Inkshadow item (Different from each game), and 5% more bonus damage and damage reduction.
7
An Inkshadow item (Different from each game)
Lovers
1
Change which Lover takes the field depending on whether they are placed in the front or back 2 rows. When the fielded Lover casts, the other provides a bonus effect. Front: Trickshot Xayah Back: Altruist Rakan
Mythic
Mythic champions gain Health, Ability Power, and Attack Damage. After 4 player combats, they become Epic, increasing the bonus by 50%.
3
8% Heath, 10% Ability Power and Attack Damage.
5
18% Heath, 20% Ability Power and Attack Damage.
7
25% Heath, 32% Ability Power and Attack Damage.
10
Instantly become Epic. The bonus is increased by 250% instead.
Porcelain
After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for 4 seconds.
2
30% Attack Speed; 20% reduced damage
4
60% Attack Speed; 35% reduced damage
6
125% Attack Speed; 60% reduced damage
Storyweaver
Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health. Each Storyweaver star level increases Kayles Health and Ability Power. Kayle gets 15% Attack Speed for each game Stage.
3
Pick a supportive effect. +60 Heath.
5
Pick a combat effect. +100 Heath.
7
Pick a combat effect. +150 Heath.
Umbral
The moon illuminates hexes, Shielding units placed in them at the start of combat. Umbral units in illuminated hexes execute low Health enemies.
2
200 Shield; 10% Health execute
4
500 Shield; 18% Health execute
6
1000 Shield and illuminate the whole board
8
Executed enemies have a 100% chance to drop loot; 40% Health execute