Passive - Proximity Blast: Whenever an enemy enters a hex radius within range, fire a blast in a cone towards the closest adjacent hex that deals physical damage with falloff per hex. Each adjacent hex has a X second cooldown. Active: Gain
Shield for X seconds and dash behind the current target. Reset Proximity Blast's cooldowns.
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 60% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
Your team gains 7% Health. Brawlers gain more.
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)