Teamfight Tactics: Enchanted Wilds - TFT Set 18 Update

PBE: July 28, 2026

All information presented is subject to change.

Enchanted Wilds is Teamfight Tactics 18th Set, taking players into a magical world shaped by nature, ancient powers, and wandering Wisps. The set introduces a new roster of champions, traits, and team comps, including familiar jungle creatures such as Elder Dragon and Raptors as playable units.

Set Mechanic

Wisps

    The set's main mechanic is Wisps, mysterious shop visitors that offer temporary and sometimes permanent bonuses throughout the game. Similar to the Charms system from Set 12, Wisps can strengthen your board, improve your economy, or change the direction of your strategy. Both carousel and encounters will also be returning.

Traits

Attuned

Attuned

  • 1Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains Durabilty. While above, your team gains Damage Amp.
Alune
Blackthorn

Blackthorn

The ally on the Eldritch hex is sacrificed at combat start, granting your team Health. Eldritch champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.

  • 2X Health
  • 4X Health; Bonus is X% stronger
  • 6X Health; The sacrifice doesn't die. It also gains: X Attack DamageAbility Power, X Attack Speed, X ArmorMagic Resist, X Health, X Omnivamp.
Azir
Lux (Blackthorn)
Malphite
RekSai
Veigar
Warwick
Blossom

Blossom

After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and max Health.

  • 3Wisps are upgraded
  • 5Wisps are in every shop
  • 7Gain gold after buying a Wisp
  • 9You can buy 2 Wisps per round
  • 11Wisps overflow with power
Ahri
Ashe
Karma
Lux (Blossom)
Master Yi
Sett
Yorick
Yunara
Bounty Seeker

Bounty Seeker

  • 1Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.
Draven
Caustic

Caustic

  • 1Caustic units' damage X% Shred and Sunder enemies for X seconds.
Kogmaw
Coven

Coven

Gather Essence by killing champions, plus more by losing player combat. Beginning at Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.

  • 3X Essence per kill, X Essence per loss
  • 4X per kill, X per loss
  • 5X per kill, X per loss
  • 7X per kill, X per loss
Caitlyn
Camille
Cassiopeia
Elise
Lux (Coven)
Morgana
Elderwood

Elderwood

Gain placeable Elderwood plants. Plants gain Max Health and Ability Power per Elderwood Star Level.

  • 3A Stonebark Tree and a Lifebloom
  • 5A second Stonebark Tree
  • 7and the Deepwood Protector
  • 9Plants star up to 2-star
  • 11Plants star up to 3-star
Alistar
Ezreal
Gnar
Hecarim
Leblanc
Lux (Elderwood)
Ornn
Xayah
Emerald Aspect

Emerald Aspect

  • 1Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's ability.
Taric
Fae

Fae

Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below Health, they heal for each Pixie.

  • 2X% Attack DamageAbility Power and X% Heal.
  • 4X% Attack DamageAbility Power and X% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Lillia
Lux (Fae)
Rakan
Tristana
Xayah
Flora Fatalis

Flora Fatalis

Flora Fatalis champions harvest enemies on takedown, gaining:

  • 1X Mana
  • 2and grant a % max Health heal to the lowest Health ally.
Fiddlesticks
Soraka
Inferno

Inferno

Inferno damage Burns and Wounds enemies for X seconds. Inferno Burns stack with other Burns. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

  • 2X% Burn
  • 3After combat, of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
  • 5Ignite X shop slots, X% Burn
  • 7Ignite X shop slots, X% Burn
Akali
Amumu
Kennen
Lux (Inferno)
Shen
Varus
Lunar

Lunar

Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain more. ...the moon brings death and syzygy.

  • 2X% Attack Speed, X% Ability Power
  • 3X% Attack Speed, X% Ability Power
  • 4X% Attack Speed, X% Ability Power
  • 5X% Attack Speed, X% Ability Power
Alune
Aphelios
Diana
Lux (Lunar)
Old Growth

Old Growth

  • 1Whenever an enemy within X hexes dies, gain X permanent max Health.
Maokai
Primal

Primal

Choose one of four Primal Blessings.

  • 2X
  • 4X
Lux (Primal)
Nidalee
Sivir
Vi
Riftbeast

Riftbeast

  • 3Use the Alpha Mark to grant a Riftbeast their unique Buff
  • 5Every X combats, your next shop is overrun with Riftbeasts
  • 7On combat start and every 5 seconds Riftbeasts grow gaining % Attack Damage Ability Power Attack Speed + X Armor + X Magic Resist + X Health + X Mana Regen
  • 10+X maximum team size
Brambleback
Cinderling
Elder Dragon
Gromp
Krug
Mama Beak
Murkwolf
Pebbles
Scuttlecrab
Sentinel
Rival

Rival

  • 1Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.
  • 2Rivals can be fielded together Only applies to your strongest Rival.
Khazix
Rengar
Solar

Solar

  • 3Your champions gain a X% max Health shield and deal X bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1+: Increase shield and magic damage by X% for each 3-star. X+: X% Attack Speed and X ArmorMagic Resist X+: Convert X% of the bonus magic damage to true damage. X+: Your 3-star champions ascend to 4-star during combat. When the sun shines on heroes three and three...
Kayle
Leona
Lux (Solar)
Sejuani
Sprykin

Sprykin

Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider. The BFF’s attacks and Ability change if the Rider is melee or ranged.

  • 3The Rider gains X% Health and X% Attack Speed
  • 5X% Health, X% Attack Speed, and X% of the BFF's Ability applies to your team
  • 7X% Health, X% Attack Speed, and X% of the BFF's Ability applies to your Sprykin champions.
Gnar
Kobuko
Rammus
Teemo
Tristana
Veigar
Thornmaiden

Thornmaiden

  • 1Your team gains X% Durability, increased to X% if X or more Zyra plants are alive.
Zyra
Adaptor

Adaptor

Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher. (2) OR (3) OR (4) OR

  • 2X% Attack Damage OR Ability Power
  • 3X% Attack Damage OR Ability Power
  • 4X% Attack Damage OR Ability Power
Akali
Gromp
Kogmaw
Master Yi
Nidalee
Apex Predator

Apex Predator

  • 1Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
Elder Dragon
Avatar

Avatar

  • 1Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. Only one person can have an Avatar with a given trait. An Avatar's chosen Trait is counted twice for Trait bonuses.
Lux (Blossom)
Lux (Coven)
Lux (Elderwood)
Lux (Blackthorn)
Lux (Fae)
Lux (Inferno)
Lux (Lunar)
Lux (Primal)
Lux (Solar)
Brawler

Brawler

Your team gains X max Health. Brawlers gain more.

  • 2X% Health
  • 4X% Health
  • 6X% Health
Alistar
Gnar
Kobuko
Krug
RekSai
Sett
Defender

Defender

Your team gains X Armor and Magic Resist. Defenders gain more.

  • 2X ArmorMagic Resist
  • 4X ArmorMagic Resist
  • 6X ArmorMagic Resist
Fiddlesticks
Leona
Lillia
Ornn
Rammus
Shen
Executioner

Executioner

  • 2Executioners gain Precision and X% Critical Strike Chance. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
  • 3Additionally, enemies bleed for X% bonus true damage over X seconds.
  • 4Bleed damage increased to X%.
Azir
Ezreal
Kennen
Soraka
Yunara
Greenfather

Greenfather

  • 1Gain X seed when your strongest Ivern casts, plus X every combat. Ivern uses X seeds to grow a hex on your board that grants a bonus to its occupant.
Ivern
Hunter

Hunter

Hunters gain Attack Damage. If a Hunter hasn't swapped targets for X seconds, they gain X% Damage Amp.

  • 2X% Attack Damage
  • 3X% Attack Damage
  • 4X% Attack Damage
  • 5X% Attack Damage
Ashe
Caitlyn
Cinderling
Sivir
Tristana
Invoker

Invoker

Your team gains Mana Regen, increased for Invokers.

  • 2X Mana Regen | X Mana Regen
  • 3X Mana Regen | X Mana Regen
  • 4X Mana Regen | X Mana Regen
  • 5X Mana Regen | X Mana Regen
Kogmaw
Morgana
Pebbles
Sentinel
Teemo
Juggernaut

Juggernaut

Your team gains Durability. Juggernauts gain more.

  • 2X% Durability or X% Durability
  • 4X% Durability or X% Durability
  • 6X% Durability or X% Durability
Amumu
Maokai
Rakan
Scuttlecrab
Sejuani
Vi
Yorick
Monolith

Monolith

  • 1Monoliths gain X Armor and Magic Resist for each enemy targeting them.
Malphite
Rapidfire

Rapidfire

Your team gains X% Attack Speed. Rapidfire champions gain more on every attack, up to X stacks.

  • 2+X% Attack Speed per Attack
  • 3+X% Attack Speed per Attack
  • 4+X% Attack Speed per Attack
  • 5+X% Attack Speed per Attack
Aphelios
Kayle
Mama Beak
Varus
Xayah
Ravager

Ravager

Ravagers gain X% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below X% Health.

  • 2X% Bonus Damage
  • 4X% Bonus Damage
  • 6X% Bonus Damage
Akali
Brambleback
Camille
Diana
Murkwolf
Warwick
Spellweaver

Spellweaver

Your team gains X% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.

  • 2X% Ability Power, +X% Ability Power per cast
  • 4X% Ability Power, +X% Ability Power per cast
  • 6X% Ability Power, +X% Ability Power per cast
Ahri
Alune
Cassiopeia
Fiddlesticks
Karma
Leblanc
Veigar
Summoner

Summoner

Summoners empower their summons in different ways. Yorick: +X% Health Azir: +X% Damage Raptor: +X% Damage Zyra: +X Plant Attacks

  • 2Empower Summons
  • 3Improve each effect by 50%
Azir
Mama Beak
Yorick
Zyra
Vanguard

Vanguard

At Combat Start and after dropping below X% Health, Vanguards gain a max Health Shield for X seconds.

  • 2X% max Health
  • 4X% max Health
  • 6X% max Health. Gain X% Durability while Shielded.
Diana
Elise
Hecarim
Rakan
Sentinel
Taric

CHAMPIONS

1-cost

cost
1

Akali

Inferno • Adaptor • Ravager

Kunai Strike

mana cost0 / 30

Adaptor: Throw a volley of kunai at the target, dealing physical damage. If the target is Burning, deal an additional damage. Adaptor: If the Ability kills, cast it again.

cost
1

Camille

Coven • Ravager

Defensive Sweep

mana cost0 / 25

Slice the target for physical damage and gain Shield for seconds.

cost
1

Cinderling

Riftbeast • Hunter

Razor Leaves

mana cost0 / 50

Summon five razor-sharp leaves that converge on the current target, dealing a total of physical damage and applying% Wound and% Burn for seconds. Scarlet Buff: Cinderling gains Attack Damage each cast. Wound: Reduces healing received. Burn: Deals a percent of the target’s max Health as true damage every second.

cost
1

Karma

Blossom • Spellweaver

Karmic Bond

mana cost0 / 40

Tether the current target, dealing magic damage over seconds. Then release a burst of power around them, dealing magic damage to all enemies in a Hex radius and% Slowing them for seconds. Slow: Reduce Attack Speed

cost
1

Kobuko

Sprykin • Brawler

Dance of Life

mana cost30 / 90

Restore Health over seconds. The next attack is replaced with a bash that deals magic damage.

cost
1

Leona

Solar • Defender

Shield Bash

mana cost40 / 100

Passive: Start combat with bonus Armor and Magic Resist that decays over seconds. Active: Bash the current target, dealing magic damage and Stunning them for seconds.

cost
1

Ornn

Elderwood • Defender

Bellows Breath

mana cost40 / 100

Active: Gain Shield for seconds and deal magic damage to enemies in a cone. Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil the first time Forge Power reaches. (Forge Power: | )

cost
1

Pebbles

Riftbeast • Invoker

Azure Laser

mana cost0 / 55

Begin consuming max Mana per second and channeling a laser on target. Each second while casting, deal magic damage to them and reduce their Magic Resist by. Teal Buff: Gain Mana Regen for every seconds channeled.

cost
1

Rakan

Fae • Juggernaut • Vanguard

Entrancing Dance

mana cost20 / 90

Gain Shield for seconds. Then grant the ally who has dealt the most damage this combat decaying Attack Speed for seconds.

cost
1

RekSai

Blackthorn • Brawler

Uproot

mana cost40 / 100

Passive: Restore Health each second, tripled for seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for second and dealing magic damage to them.

cost
1

Varus

Inferno • Rapidfire

Piercing Arrow

mana cost30 / 110

Wind up, then fire an arrow at the most enemies in line with the target. It deals physical damage to enemies hit, reduced by for each enemy it passes through (minimum ).

cost
1

Veigar

Blackthorn • Sprykin • Spellweaver

Primordial Burst

mana cost0 / 30

Launch a giant blast at the target that deals magic damage, increased to if they're below max Health. If they die, permanently gain% Ability Power.

cost
1

Xayah

Elderwood • Fae • Rapidfire

Deadly Plumage

mana cost0 / 50

Gain Attack Speed for the next attacks. These attacks are replaced with feathers that deal physical damage and reduce Armor by.

cost
1

Yorick

Blossom • Juggernaut • Summoner

Last Rites

mana cost50 / 110

Passive: On death, spawn a Spirit Walker with max Health. Active: Restore Health and strike the target, dealing physical damage.

2-cost

cost
2

Alistar

Elderwood • Brawler

Triumphant Roar

mana cost30 / 90

Roar, restoring Health, cleansing disables, and healing the two lowest percent Health allies for. Then slam the current target, dealing magic damage and Stunning them for seconds.

cost
2

Caitlyn

Coven • Hunter

Headshot

mana cost0 / 3

Passive: Every third attack is replaced with a Headshot that deals physical damage.

cost
2

Elise

Coven • Vanguard

Spider Queen

mana cost20 / 70

Transform into a spider and gain max Health. Attacks while in Spider Form deal bonus magic damage and heal for. Subsequent casts grant decaying Attack Speed for seconds.

cost
2

Gromp

Riftbeast • Adaptor

Belchy Bubble

mana cost0 / 45

Adaptor: Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing magic damage. Enemies within a 1 hex radius of the explosion take magic damage over seconds. Adaptor: Heavily slows the target. Purple Buff: Every seconds, Gromp gains Ability Power.

cost
2

Kayle

Solar • Rapidfire

Solar Judgement

Passive: Kayle ascends based on her star level, granting her stacking bonuses. 1st Ascension: Attacks deal bonus magic damage. 2nd Ascension: Attacks% Shred enemies hit for seconds. 3rd Ascension: Attacks fire waves, dealing magic damage to all other units hit. 4th Ascension: Gain infinite range. Every rd wave is much larger. Shred: Reduce Magic Resist

cost
2

Leblanc

Elderwood • Spellweaver

Mirror Image

mana cost0 / 40

Passive: After player combat, your strongest LeBlanc has a chance to create a copy of an ally on your board, increased by per takedown. Active: Launch a mirror image at the current target, dealing magic damage and to adjacent enemies.

cost
2

Murkwolf

Riftbeast • Ravager

Rending Claws

mana cost0 / 40

Leap to the lowest Health enemy within Hexes and deal physical damage. The next attacks deal bonus physical damage. Grey Buff: Gain Precision and Critical Strike Chance, increased up to based on missing Health.

cost
2

Scuttlecrab

Riftbeast • Juggernaut

Can You Dig It?

mana cost40 / 100

Passive: Attacks are replaced by a dance that deals physical damage to all adjacent enemies. Active: Burrow underground, gaining Durability for seconds and healing over the duration. Green Buff: When allies fall below Health, they restore max Health.

cost
2

Sejuani

Solar • Juggernaut

Sun's Wrath

mana cost40 / 90

Gain Shield for seconds. Then, cleave in a cone dealing magic damage and strike in a line, dealing magic damage to enemies hit.

cost
2

Shen

Inferno • Defender

Ki Barrier

mana cost30 / 90

Grant Shield to Shen and a nearby damaged ally for seconds. Both of their next attacks gain Attack Speed and deal bonus magic damage.

cost
2

Teemo

Sprykin • Invoker

Fungus Among Us

mana cost0 / 50

Throw 2 clusters of mushrooms that deal magic damage to the nearest enemies. Then hurl a giant mushroom that deals magic damage to target. Each cast has a chance to forage an extra mushroom that can be collected for bonus effects. Red: Reroll (Reds Foraged: ) Green: Tactician Health (Greens Foraged: ) Yellow: XP (Yellows Foraged: )

cost
2

Warwick

Blackthorn • Ravager

Jaws of The Beast

mana cost0 / 40

Bite the current target, dealing physical damage and healing for of the damage dealt. Gain Attack Speed for the rest of combat.

cost
2

Yunara

Blossom • Executioner

Cultivation of Spirit

mana cost0 / 35

Dash, then launch an orb at the current target that deals physical damage and splits, dealing physical damage to nearby enemies.

3-cost

cost
3

Azir

Blackthorn • Executioner • Summoner

Arise!

mana cost0 / 35

Gain Attack Speed and summon soldiers for the next attacks. These attacks are replaced by commands which direct each soldier to deal magic damage per attack.

cost
3

Cassiopeia

Coven • Spellweaver

Noxious Blast

mana cost0 / 30

Poison the target and the nearest non-poisoned enemy, dealing magic damage over seconds. Poisons stack.

cost
3

Diana

Lunar • Ravager • Vanguard

Pale Barrier

mana cost0 / 40

Gain shield for seconds and send out a moonlight orb to the closest enemies, dealing magic damage.

cost
3

Fiddlesticks

Flora Fatalis • Defender • Spellweaver

Harvest

mana cost30 / 90

Reduce the Magic Resist of the nearest enemies by. Then drain life from them over seconds, healing for Health and dealing magic damage to each over the duration.

cost
3

Hecarim

Elderwood • Vanguard

Spirit of Dread

mana cost30 / 110

Gain Armor and Magic Resist for 3 seconds and restore Health over the duration. Launch spectral riders at the nearest enemies, dealing magic damage and Stunning them for seconds.

cost
3

Khazix

Rival • -

Taste Their Fear

mana cost0 / 25

Leap to the farthest enemy within Hexes, dealing magic damage. If they have no adjacent allies, deal magic damage instead and gain mana.

cost
3

Kogmaw

Caustic • Invoker • Adaptor

Raining Artillery

mana cost15 / 60

Adaptor: Launch acid at the two nearest enemies, dealing physical damage. Enemies below max Health take physical damage instead. Adaptor: Damages enemies over time.

cost
3

Krug

Riftbeast • Brawler

Rock and Roll

mana cost80 / 135

Passive: On death, split into two Kruglettes with Health. Active: Gain max Health, then roll into the target, dealing damage. Slate Buff: On death, Krug and Kruglettes Shield allies for max Health.

cost
3

Mama Beak

Riftbeast • Summoner • Rapidfire

Flock Friends

mana cost40 / 80

Summon 4 untargetable Tinybeaks nearby for seconds. Whenever Raptor attacks, Tinybeaks attack the same enemy, dealing physical damage. Orange Buff: Dealing physical damage reduces enemy Armor by.

cost
3

Master Yi

Blossom • Adaptor

Wuju Style

mana cost0 / 3

Passive: Every third attack is a Double Strike that hits twice. On takedown, gain a burst of movement speed. Adaptor: Double Strikes grant stacking Attack Speed. Adaptor: Double Strikes deal bonus damage and heal.

cost
3

Rammus

Sprykin • Defender

Defensive Ball Curl

mana cost30 / 80

Taunt, forcing enemies to attack this champion. For seconds, gain Shield and Armor and Magic Resist. When the Shield breaks, deal physical damage to enemies in Hexes.

cost
3

Rengar

Rival • -

Savagery

mana cost10 / 50

Jump to the lowest percent Health enemy within hexes and stab them, dealing physical damage. Then heal for of their missing Health.

cost
3

Tristana

Fae • Sprykin • Hunter

Explosive Charge

mana cost0 / 60

Attach an explosive charge to the target that lasts seconds. While active, gain infinite range and Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing physical damage + for each attack while casting. If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.

cost
3

Vi

Primal • Juggernaut

Furious Fists

mana cost0 / 60

Passive: On attack, restore Health. Active: Unleash a primal roar, restoring Health. Then gain Attack Speed, Durability, and immunity to crowd control for seconds.

4-cost

cost
4

Ahri

Blossom • Spellweaver

Spirit Bomb

mana cost20 / 100

Launch a spirit bomb at the target within hexes that has the most surrounding enemies. It deals magic damage to enemies in a hex radius, reduced by per hex away from the epicenter.

cost
4

Amumu

Inferno • Juggernaut

Tantrum

mana cost30 / 140

Passive: Every second, restore Health and deal magic damage to enemies within hex. Active: Deal magic damage to enemies within hexes and Stun them for seconds, increased to seconds if the target is Burning. Burn: Deals a percent of the target’s max Health as true damage every second.

cost
4

Aphelios

Lunar • Rapidfire

Moonlight's Onslaught

mana cost0 / 60

Equip Severum and swipe the target times over seconds, each dealing + max Health physical damage. After the onslaught finishes, fire a blast that deals physical damage split among all enemies in a 2 Hex radius.

cost
4

Brambleback

Riftbeast • Ravager

Crimson Fury

mana cost0 / 40

Passive: When the target dies, leap at the next target, dealing physical damage. Active: Gain Attack Damage for seconds. During this time ignore Armor. Red Buff: Attacks% Burn enemies and heal Brambleback for max Health.

cost
4

Ezreal

Elderwood • Executioner

Nature's Wrath

mana cost0 / 30

Blink away from the current target, deal physical damage to them, and gain Attack Speed. Every 5th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the target that deals physical damage, reduced by for each enemy it passes through (minimum ).

cost
4

Lillia

Fae • Defender

Lilting Lullaby

mana cost50 / 150

Restore Health and send butterflies at nearby enemies. Enemies hit take magic damage and Sleep for seconds. If they take damage, they wake up and take an additional max Health magic damage.

cost
4

Malphite

Blackthorn • Monolith

Petrified Bark

mana cost30 / 80

Gain Shield for seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing magic damage to enemies within hexes.

cost
4

Morgana

Coven • Invoker

Withering Curse

mana cost0 / 60

Passive: Gain Omnivamp. Active: Fire a dark blast at nearby enemies, dealing magic damage to them and cursing them for seconds. Then, spawn a Hex withering zone for the same duration that deals magic damage per second. Cursed enemies take more damage per curse.

cost
4

Nidalee

Primal • Adaptor

Javelin Toss

mana cost0 / 40

Adaptor: Gain Attack Speed for the next attacks. These attacks are replaced with javelins that deal magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals magic damage. Adaptor: Transform into a Melee cougar Fighter that swipes enemies.

cost
4

Sentinel

Riftbeast • Vanguard • Invoker

Azure Shockwave

mana cost50 / 140

Gain Shield for seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take magic damage, and are Mana Reaved for. Blue Buff: Each time Sentinel casts, allies gain Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast.

cost
4

Sett

Blossom • Brawler

Haymaker

mana cost60 / 150

Passive: Upon falling below max Health the first time each combat, gain 100 mana. Active: Wind up a big punch, rapidly healing for before dealing physical damage in a large cone.

cost
4

Sivir

Primal • Hunter

Boomerang Blade

mana cost20 / 60

Throw a large crossblade that deals physical damage to the current target and bounces times between nearby enemies, dealing physical damage each bounce. When this kills an enemy, bounce an additional time.

cost
4

Soraka

Flora Fatalis • Executioner

Starcall

mana cost0 / 30

Call down a star on the current target, dealing magic damage. If a star has previously fallen on them, call down additional stars that each deal magic damage.

cost
4

Zyra

Thornmaiden • Summoner

Rampant Growth

mana cost0 / 45

Spawn plants around the battlefield that attack the nearest enemy times. Each attack deals magic damage.

5-cost

cost
5

Alune

Attuned • Lunar • Spellweaver

Moonfall

mana cost0 / 35

Rain moonshards split among the nearest enemies, dealing magic damage each. If the moon is full, instead crash it onto the board, dealing magic damage split among all enemies.

cost
5

Ashe

Blossom • Hunter

Spirit Rift

mana cost70 / 145

Fire an arrow through the longest line of enemies that deals physical damage, reduced by per enemy hit (minimum ). The arrow tears open a rift for seconds that deals + max Health physical damage per second to enemies within and% Slows them. Slow: Reduce Attack Speed

cost
5

Draven

Bounty Seeker • -

Whirling Death

mana cost0 / 140

Passive: Attacks target random enemies in range and apply a bleed that deals physical damage over seconds. Every attack has a chance to deal bonus physical damage and apply bleeds instead. Active: Throw two giant axes towards the enemy with the most bleeds. Deal physical damage to all enemies hit and consume their bleed, instantly dealing the remaining damage.

cost
5

Elder Dragon

Riftbeast • Apex Predator

Heat Without Equal

mana cost0 / 40

Passive: Attacks deal damage to enemies adjacent to the target. Active: Become untargetable and fly into the air, gaining Omnivamp. Upon returning, stun all enemies for seconds and Ignite them for seconds. Ignited enemies take max Health physical damage per second. Subsequent casts spew fire at the most enemies in a line through the target, dealing physical damage and Igniting them for seconds The Elder Dragon Buff: Damaging an enemy below Health executes them.

cost
5

Gnar

Elderwood • Sprykin • Brawler

Rage Gene

mana cost0 / 70

Passive: Gain Rage per second and Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal physical damage to enemies within hexes, reduce their Armor and Magic Resist by, and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw. Grab n' Throw: Throw the target at the farthest enemy, dealing physical damage to them and physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

cost
5

Ivern

- • Greenfather

Triggerseed

mana cost0 / 50

Passive: Shields from this ability can critically strike with Precision. Active: Grant allies Shield and Damage Amp for seconds. Then deal magic damage to enemies adjacent to them. After casting times, also grant stacking Attack Speed to targets.

cost
5

Kennen

Inferno • Executioner

Firestorm

mana cost0 / 40

Charge up, gaining Ability Power per Burning enemy. Then, gain Shield for seconds and rush through a nearby group of enemies, dealing magic damage to each. After rushing, unleash a Hex firestorm that deals a total of magic damage split among all enemies hit over seconds.

cost
5

Lux (Blackthorn)

Blackthorn • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Blackthorn Bonus: Stuns targets hit for second.

cost
5

Lux (Blossom)

Blossom • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Blossom Bonus: The first target hit is dealt bonus damage.

cost
5

Lux (Coven)

Coven • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Coven Bonus: Reduces the Armor and Magic Resist of targets hit by for the rest of combat.

cost
5

Lux (Elderwood)

Elderwood • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Elderwood Bonus: Casts grant all allies increased max Health for the rest of combat.

cost
5

Lux (Fae)

Fae • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Fae Bonus: Heals the lowest percent Health ally for of ability damage dealt.

cost
5

Lux (Inferno)

Inferno • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Inferno Bonus: Restores mana per takedown.

cost
5

Lux (Lunar)

Lunar • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Lunar Bonus: Applies% Vulnerable to enemies hit for seconds. Vulnerable: Increases damage taken

cost
5

Lux (Primal)

Primal • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Primal Bonus: Gain Attack Speed for seconds after cast.

cost
5

Lux (Solar)

Solar • Avatar

Final Spark

mana cost0 / 60

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Solar Bonus: Weakens enemies hit by% for seconds. Weaken: Reduce Damage Dealt

cost
5

Maokai

Old Growth • Juggernaut

Sow the Seeds

mana cost40 / 100

Passive: After every damage blocked, a sapling jumps towards a nearby enemy and deals magic damage. On death, saplings jump out. Active: Deal magic damage to target and restore + missing Health.

cost
5

Taric

Emerald Aspect • Vanguard

Emerald Radiance

mana cost0 / 65

Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting Shield to allies within Hexes for seconds. Active: Restore Health. Taric and his paired ally deal bonus magic damage on their next attacks.