Wind up, then fire an arrow at the most enemies in line with the target. It deals physical damage to enemies hit, reduced by for each enemy it passes through (minimum ).
Inferno damage Burns and Wounds enemies for X seconds. Inferno Burns stack with other Burns. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Your team gains X% Attack Speed. Rapidfire champions gain more on every attack, up to X stacks.