Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit (minimum ). Inferno Bonus: Restores mana per takedown.
Inferno damage Burns and Wounds enemies for X seconds. Inferno Burns stack with other Burns. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.