Passive: Gain Omnivamp. Active: Fire a dark blast at nearby enemies, dealing magic damage to them and cursing them for seconds. Then, spawn a Hex withering zone for the same duration that deals magic damage per second. Cursed enemies take more damage per curse.
Gather Essence by killing champions, plus more by losing player combat. Beginning at Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
Your team gains Mana Regen, increased for Invokers.