Launches a honey wad through the current target, dealing physical damage to enemies hit. Adjacent allies hit by the trail are set abuzz, gaining Attack Speed for 4 seconds.
Honeymancers gain Bees that deal magic damage to their target every 3 seconds. Each Bee deals 8% of the Honeymancer's damage dealt and 3% of their damage taken. When a Honeymancer dies, leave 1 Bee that follows nearby Honeymancers for the rest of combat.
Hunters gain Attack Damage, increased the first time they get a takedown each combat.