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Abilities

Air Raid

Air Raid

Active

mana cost 0 / 50

Enter a sniper's stance and call in an airship that circles the battlefield for 5 seconds, dropping 4 bombs at a random cluster of enemies over the duration. Bombs deal physical damage in a one-hex circle. Whenever an enemy is caught in the epicenter of an Air Raid blast, reduce their Armor and Magic Resist by 20 and fire a shot towards them, dealing physical damage.

    Enforcer

    Enforcer

    Origin

    Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.

    2
    1 units; 15% Health, 12% DA
    4
    2 units; 25% Health, 25% DA
    6
    4 units; 40% Health, 40% DA
    8
    6 units; 55% Health, 60% DA
    10
    ALL enemies; 100% Health, 150% DA; Combat Start: Confiscate all enemy items!
    Sniper

    Sniper

    Class

    Snipers deal more damage to targets farther away.

    2
    7% damage per hex
    4
    16% damage per hex
    6
    35% damage per hex and +5 Attack Range

    Synergies

    Enforcer
    Camille
    Loris
    Maddie
    Steb
    Twisted Fate
    Vi
    Sniper
    Kogmaw
    Maddie
    Twitch
    Zeri