Passive: Gain 30% bonus Ability Power from all sources. Active: Fire an orb towards the target dealing magic damage. After hitting an enemy it returns, dealing true damage.
Use this on an Arcana champion to change Arcana's effect to theirs. Ahri: Gain Ability Power for each 3-star champions. Hecarim: Units holding items gain Damage Reduction and Attack Damage. Tahm Kench: Gain Health for each active traits. Xerath: Abilities deal bonus true damage for each Charm purchased. Emblem: Gain Damage Amp for each unit holding a Spatula items.
Scholars gain bonus Mana on attack.