Passive: Every X seconds, call down a bolt on the highest Health nearby enemy that deals magic damage. Active: Summon a disco ball at the largest clump of enemies, then uppercut the current target dealing
magic damage and knocking up. They crash down into the disco ball dealing
magic damage in a three hex radius. Enter the Groove for X second per enemy hit.
Vanguards gain 5% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds.