Teamfight Tactics: Lore & Legends - TFT Set 16 Update

Launch: Dec 3rd, 2025

All information presented is subject to change and will be updated as it does.

Lore & Legends is TFT's biggest adventure yet. Set 16 includes 100 champions from across every corner of Runeterra, the largest roster the game has ever seen. But there's a twist: lots of them are locked behind gameplay challenges, rewarding you for exploring and mastering the set. With a back-to-basics design philosophy (in the best way) and a massive cast to experiment with, Lore & Legends is both newcomer-friendly and deep enough to satisfy the veteran players.

Set Mechanic

Unlockable Champions

    There are 40 champions you'll be able to unlock, spanning everything from early-game 2-costs to powerful 7-cost heavyweights. Meet a champion's unlock requirement and they're yours for the rest of the game. They will be instantly added to your next shop so you can slot them in right away.
    View All Unlockable Champions

Traits

Assimilator

Assimilator

  • 1Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.
Kaisa
How to Unlock
Bilgewater

Bilgewater

Each round, gain Silver Serpents (Serpents), plus 2 additional for each Bilgewater takedown. Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.

  • 318 Serpents
  • 530 Serpents, improved loot
  • 755 Serpents, superior loot
  • 10150 Serpents, 2x stats, FIRE CANNONS!
Fizz
How to Unlock
Gangplank
Graves
How to Unlock
Illaoi
Miss Fortune
Nautilus
Tahm Kench
How to Unlock
Twisted Fate
Blacksmith

Blacksmith

  • 1After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item. Each item he is equipped with grants him 200/400/2000 max Health. Artifacts grant 300% more.
Ornn
Caretaker

Caretaker

  • 1After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.
Bard
How to Unlock
Chainbreaker

Chainbreaker

  • 1Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.
Sylas
How to Unlock
Chronokeeper

Chronokeeper

  • 1Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP. If you are level 10, he instead gains 15% Damage Amp.
Zilean
Dark Child

Dark Child

  • 1Annie summons Tibbers on your bench, who can be fielded and equipped with items separately. His star level is the same as Annie's.
Annie
Darkin

Darkin

  • 1Darkin gain 15% Omnivamp.
  • 2AND you heal for 25% of the player damage you deal.
  • 3AND whenever Darkin restore 100 Health, they deal 100 magic damage to the 2 closest enemies.
Aatrox
How to Unlock
Zaahen
How to Unlock
Demacia

Demacia

Each time your team loses 25% max Health, Demacians RALLY, reducing the cost of their abilities by 10%. Demacians gain Armor and Magic Resist.

  • 312 Armor & MR
  • 525 Armor & MR
  • 725 Armor & MR. On Rally, smite enemies for 5% of their max Health.
  • 11150 Armor & MR. BATTLE FOR DEMACIA!
Galio
How to Unlock
Garen
Jarvan IV
Lux
Poppy
How to Unlock
Sona
Vayne
Xin Zhao
Dragonborn

Dragonborn

  • 1On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.
Shyvana
Emperor

Emperor

  • 1Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.
Azir
Eternal

Eternal

  • 1Every 3rd attack deals on the same enemy 350% damage, as Wolf mauls the target.
Kindred
Freljord

Freljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp. Freljordians gain 150% more.

  • 38% Health, 10% DA
  • 5Two Towers. 12% Health, 16% DA
  • 7Towers stun enemies on death for 1.50 seconds. 16% Health, 22% DA.
Anivia
Ashe
Braum
Lissandra
Sejuani
Tryndamere
How to Unlock
Volibear
How to Unlock
Glutton

Glutton

  • 1Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level. To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
Tahm Kench
How to Unlock
Harvester

Harvester

  • 1Each time an enemy champion dies, gain 15 Mana. Casting abilities does not consume Mana. All enemies lose 10 Armor and Magic Resist.
Fiddlesticks
HexMech

HexMech

  • 1Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level. Tank: +15/25/40% Omnivamp Fighter: +15/25/50% Attack Damage Marksman: +10/18/40% Damage Amp Caster: +3/6/9 Mana Regen Assassin: +30/60/120% Crit Chance On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.50 seconds.
T-Hex
How to Unlock
Ionia

Ionia

Each game, they walk a different path. Path of Spirit: Ionians gain bonus HP. When one casts, they gain stacking AD and AP Path of Generosity: Every third takedown Ionians participate in grants 1 gold. Ionians gain AD and AP, increased by 1% for every gold earned this way. Path of Enlightenment: Ionians gain AD and AP plus more based on your level. After each player combat, gain XP. Path of Transcendence: Ionians gain bonus Health and deal bonus magic damage. These effects increase if they’re three-starred. Path of Precision: Ionian abilities can critically strike and they gain Critical Strike Chance. Whenever an Ionian casts, Ionian units gain stacking AD and AP.

  • 3-
  • 5-
  • 7-
  • 10-
Ahri
Jhin
Kennen
How to Unlock
Sett
How to Unlock
Shen
Wukong
Xin Zhao
Yasuo
Yone
How to Unlock
Yunara
Ixtal

Ixtal

Completing a Quest grants you a new one at the start of next round.

  • 3Complete Quests to earn Sunshards and spend them for loot!
  • 5Heal 2 player health at the start of each player combat.
  • 7After winning combat, find 50 and unearth bonus loot.
Brock
How to Unlock
Milio
Neeko
Nidalee
How to Unlock
Qiyana
Skarner
How to Unlock
Noxus

Noxus

After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.

  • 3He slashes enemies, dealing magic damage.
  • 5Noxians get more powerful the longer he is alive.
  • 7He drains the souls of enemies on cast.
  • 10After 10 seconds, BRING RUIN.
Ambessa
Briar
Darius
How to Unlock
Draven
Leblanc
How to Unlock
Mel
How to Unlock
Sion
Swain
Piltover

Piltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

  • 2Choose a Module
  • 4Choose a Second Module
  • 6Choose a Third Module
Caitlyn
Loris
Orianna
How to Unlock
Seraphine
T-Hex
How to Unlock
Vi
Rune Mage

Rune Mage

  • 1The Rune Mage benefits from all active Region traits, but contributes to none. He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
Ryze
How to Unlock
Shadow Isles

Shadow Isles

Whenever ANY champion dies, gain Souls (Souls). Shadow Isles champions' abilities are uniquely empowered based on the number of Souls you have. Shadow Isles champions gain Attack Damage and Ability Power.

  • 21x Souls, 18% AD & AP
  • 31.30x Souls, 20% AD & AP
  • 41.60x Souls, 22% AD & AP
  • 51.90x Souls, 25% AD & AP
Gwen
How to Unlock
Kalista
How to Unlock
Thresh
How to Unlock
Viego
Yorick
How to Unlock
Shurima

Shurima

Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

  • 220% max Health
  • 350 Armor and Magic Resist
  • 4A Shuriman ascends to GODHOOD every 3 seconds.
Azir
Nasus
How to Unlock
Renekton
How to Unlock
Xerath
How to Unlock
Soulbound

Soulbound

  • 1Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability. Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.
Lucian & Senna
Targon

Targon

  • 1Targonians are forged by the stars. They are traitless, but stronger than the average champion.
Aphelios
Aurelion Sol
How to Unlock
Diana
How to Unlock
Leona
Taric
Zoe
Void

Void

Gain Mutations that only Void champions can use. Void champions gain Attack Speed. Champions can only have one Mutation at a time. Benching a champion removes their Mutation.

  • 21 Mutation, 8% AS
  • 42 Mutations, 18% AS
  • 63 Mutations, 28% AS
  • 9Mutations become supercharged, increasing their power by 50%. 35% AS
Baron Nashor
How to Unlock
Belveth
Chogath
Kaisa
How to Unlock
Kogmaw
Malzahar
RekSai
Rift Herald
How to Unlock
World Ender

World Ender

  • 1Aatrox gains Attack Damage equal to his Omnivamp. On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 20 and gains 25% Durability.
Aatrox
How to Unlock
Yordle

Yordle

  • 2Yordles gain 50 Health and 7% Attack Speed for each Yordle fielded. 3 star Yordles grant 50% more!
  • 4AND your first shop each round has a Yordle in it!
  • 6AND get 2 free rerolls each round!
  • 8AND get a Yordle Grab Bag each round!
  • 10???
Fizz
How to Unlock
Kennen
How to Unlock
Kobuko & Yuumi
How to Unlock
Lulu
Poppy
How to Unlock
Rumble
Teemo
Tristana
Veigar
How to Unlock
Ziggs
How to Unlock
Zaun

Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds. After a short cooldown, they become Shimmer-Fused again.

  • 3Refresh after 4 seconds.
  • 5At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
  • 7Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.
Blitzcrank
Dr Mundo
Ekko
Jinx
Singed
How to Unlock
Vi
Warwick
How to Unlock
Ziggs
How to Unlock
Arcanist

Arcanist

Your team gains Ability Power, Arcanists gain more.

  • 218 AP, 25 AP for Arcanists
  • 425 AP, 45 AP for Arcanists
  • 640 AP, 70 AP for Arcanists
Ahri
Annie
Kogmaw
Lulu
Lux
Neeko
Swain
Sylas
How to Unlock
Tibbers
Veigar
How to Unlock
Ascendant

Ascendant

  • 1After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.
Xerath
How to Unlock
Bruiser

Bruiser

Your team gains 150 maximum Health. Bruisers gain more.

  • 225% Health
  • 445% Health
  • 665% Health
Dr Mundo
Illaoi
Kobuko & Yuumi
How to Unlock
Rift Herald
How to Unlock
Shen
Sion
Tahm Kench
How to Unlock
Volibear
How to Unlock
Wukong
Defender

Defender

Your team gains 12 Armor and Magic Resist. Defenders gain more.

  • 230 Armor & MR
  • 455 Armor & MR
  • 680 Armor & MR
Darius
How to Unlock
Garen
Jarvan IV
Kennen
How to Unlock
Neeko
Rumble
Sejuani
Sylas
How to Unlock
Vi
Disruptor

Disruptor

Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies. Dazzle: Reduce damage dealt by 10%

  • 225% bonus damage
  • 445% bonus damage
Azir
Ekko
Gwen
How to Unlock
Malzahar
Mel
How to Unlock
Seraphine
Gunslinger

Gunslinger

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.

  • 220% AD, 100 bonus damage
  • 435% AD, 200 bonus damage
Graves
How to Unlock
Jhin
Jinx
Lucian & Senna
Miss Fortune
T-Hex
How to Unlock
Tristana
Heroic

Heroic

  • 1Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight. On landing, he creates a 3-hex shockwave that deals 12% of his max Health as magic damage. Enemies hit are knocked up for 1.50 seconds, reduced by distance from the center.
Galio
How to Unlock
Huntress

Huntress

  • 1While your strongest Neeko is alive, your strongest Nidalee is untargetable.
Nidalee
How to Unlock
Immortal

Immortal

  • 1While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits. On kill, Zaahen gains a stack of Focus for the rest of combat. If he has 3 or more Focus when dying, he spends it to revive and restore 60% Health.
Zaahen
How to Unlock
Invoker

Invoker

Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.

  • 225% more Mana
  • 445% more Mana
Anivia
Kobuko & Yuumi
How to Unlock
Leblanc
How to Unlock
Lissandra
Milio
Orianna
How to Unlock
Sona
Zilean
Juggernaut

Juggernaut

Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.

  • 218% or 25% DR
  • 420% or 30% DR
  • 625% or 33% DR
Blitzcrank
Briar
Chogath
Nautilus
Poppy
How to Unlock
Shyvana
Singed
How to Unlock
Swain
Longshot

Longshot

Longshots gain Damage Amp and deal more damage to targets farther away.

  • 218% DA + 2% per Hex
  • 320% DA + 3% per Hex
  • 424% DA + 4% per Hex
  • 530% DA + 5% per Hex
Caitlyn
Kaisa
How to Unlock
Kogmaw
Teemo
Vayne
Ziggs
How to Unlock
Quickstriker

Quickstriker

Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.

  • 210-30% AS
  • 320-45% AS
  • 430-60% AS
  • 540-80% AS
Ashe
Draven
Kindred
Twisted Fate
Viego
Warwick
How to Unlock
Yunara
Riftscourge

Riftscourge

  • 1Baron Nashor takes up 2 team slots and grants +2 to the Void trait. After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.
Baron Nashor
How to Unlock
Slayer

Slayer

Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.

  • 222% AD, 10% SV
  • 433% AD, 15% SV
  • 644% AD, 20% SV
Aatrox
How to Unlock
Belveth
Briar
Gangplank
Qiyana
Tryndamere
How to Unlock
Yasuo
Yone
How to Unlock
Star Forger

Star Forger

  • 1Aurelion Sol gains 40% increased Stardust for each other unique Targonian fielded in combat.
Aurelion Sol
How to Unlock
The Boss

The Boss

  • 1When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed. If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.
Sett
How to Unlock
Vanquisher

Vanquisher

Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.

  • 215% Crit , 15% CritMult
  • 320% Crit , 20% CritMult
  • 425% Crit , 25% CritMult
  • 530% Crit , 30% CritMult
Ambessa
Fiddlesticks
Gangplank
Kalista
How to Unlock
RekSai
Warden

Warden

When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.

  • 215% Health
  • 318% Health
  • 424% Health
  • 530% Health
Braum
Loris
Nautilus
Ornn
Thresh
How to Unlock
Xin Zhao
Yorick
How to Unlock

CHAMPIONS

1-cost

cost
1

Anivia

Freljord • Invoker

Frostbite

mana cost0 / 45

Fire an ice shard at target that deals 325/455/650 Ability Power magic damage. If they are Chilled, the damage Critically Strikes. Chill: Reduce Attack Speed

cost
1

Blitzcrank

Zaun • Juggernaut

Static Field

mana cost60 / 120

Gain 325/400/500 Ability Power Shield for 4 seconds and deal 1.4/2.1/3.15 Magic Resist magic damage to all enemies within 1 hex.

cost
1

Briar

Noxus • Slayer • Juggernaut

Blood Frenzy

mana cost0 / 40

Leap to the furthest enemy within 3 hexes. For 4 seconds gain increased Move Speed, 30% Attack Damage, and 3 Ability Power decaying Attack Speed.

cost
1

Caitlyn

Piltover • Longshot

Ace in the Hole

mana cost0 / 90

Fire a bullet towards the farthest enemy, dealing 475/715/1105 + 40/60/100 Attack DamageAbility Power physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

cost
1

Illaoi

Bilgewater • Bruiser

Tentacle Smash

mana cost40 / 100

Restore 200/240/280 + 7% HealthAbility Power Health and slam a tentacle, dealing 180/270/405 Attack Damage physical damage to enemies in a line.

cost
1

Jarvan IV

Demacia • Defender

Demacian Standard

mana cost30 / 100

Gain 350/425/500 Ability Power Shield for 4 seconds. Grant all allies 15/20/33% Ability Power Attack Speed for 4 seconds.

cost
1

Jhin

Ionia • Gunslinger

Curtain Call

mana cost0 / 70

For the next 4 attacks, gain infinite range and replace attacks with a cannon shot. Cannon shots deal 125/190/280 + 15/22/34 Attack DamageAbility Power physical damage. The 4th shot deals 1.44% more damage.

cost
1

Kogmaw

Void • Arcanist • Longshot

Caustic Spittle

mana cost0 / 30

Deal 140/200/300 Ability Power magic damage to target and reduce their Armor and Magic Resist by 8/10/15. Adjacent enemies are dealt 50% of the damage and effect.

cost
1

Lulu

Yordle • Arcanist

Whimsy

mana cost20 / 70

Deal 280/420/630 Ability Power magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing 120/180/270 Ability Power magic damage.

cost
1

Qiyana

Ixtal • Slayer

Clear The Brush

mana cost0 / 30

Dash to a nearby hex and swing forward, dealing 140/210/315 + 20/30/45 Attack DamageAbility Power physical damage to enemies in a 2-hex line.

cost
1

Rumble

Yordle • Defender

Junkyard Titan

mana cost40 / 110

Gain 325/400/500 Ability Power Shield for 4 seconds. Fire a burst of flames, dealing 1.8/2.7/4.05 + 0 Armor magic damage in a cone.

cost
1

Shen

Ionia • Bruiser

Stand United

mana cost20 / 75

Grant 250/325/425 Ability Power Shield to this unit and a nearby damaged ally for 4 seconds.

cost
1

Sona

Demacia • Invoker

Power Chord

mana cost0 / 30

Deal 120/180/270 Ability Power magic damage to 2 nearby enemies and restore 40/50/80 Ability Power Health to the lowest Health ally.

cost
1

Viego

Shadow Isles • Quickstriker

Blade of the Ruined King

mana cost0 / 30

Passive: Gain (Souls) Attack Speed. Active: Deal 55/85/125 Attack Damage physical damage to target. For the rest of combat, Viego's attacks deal 24/36/54 Ability Power bonus stacking magic damage.

2-cost

cost
2

Aphelios

Targon • -

Incendiary Onslaught

mana cost0 / 40

Start with Infernum equipped. On cast, switch to Severum for 8 Ability Power attacks. Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds. Severum: Gain 2% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal 75/110/175 Attack Damage physical damage. Sunder: Reduce Armor

cost
2

Ashe

Freljord • Quickstriker

True Ice Arrow

mana cost0 / 60

Fire an arrow at target that deals 125/185/290 + 15/25/35 Attack DamageAbility Power physical damage to them and 125/185/290 + 15/25/35 Attack DamageAbility Power damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds. Bloodsword Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill. Bloodsword Bond: Attacks fire a bonus arrow for every 5% Attack Damage granted to Tryndamere by Bloodsword Bond. These arrows deal 7% physical damage. Chill: Reduce Attack Speed

cost
2

Bard

Caretaker • -

Traveler's Call

mana cost0 / 55

Launch 6 Meeps at nearby enemies that deal 105/160/240 Ability Power magic damage. Add an additional Meep for each 3-star unit on your board.

cost
2

Chogath

Void • Juggernaut

Rupture

mana cost40 / 100

Restore 180/200/250 Ability Power Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take 5% + 45/75/110 HealthAbility Power magic damage.

cost
2

Ekko

Zaun • Disruptor

Parallel Convergence

mana cost0 / 40

Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal 105/160/240 Ability Power bonus magic damage. When the zone ends, it deals 130/195/295 Ability Power magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

cost
2

Graves

Bilgewater • Gunslinger

Collateral Damage

mana cost0 / 50

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit. Active: Fire an explosive shell at target, dealing 170/255/385 + 20/30/45 Attack Damage physical damage split among enemies in a 1 hex circle. Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses. Partners in Crime: Your strongest Twisted Fate's ability marks targets for your strongest Graves. Graves gains 2% stacking Attack Speed when attacking marked targets.

cost
2

Neeko

Ixtal • Arcanist • Defender

Pop Blossom

mana cost30 / 80

Leap at target and gain 400/500/600 Ability Power Shield for 4 seconds. Slam down after a brief delay, dealing 150/225/350 Ability Power magic damage to enemies within two hexes and 20% Chilling them for 3 seconds. Chill: Reduce Attack Speed

cost
2

Orianna

Piltover • Invoker

Command: Protect

mana cost20 / 60

Send the Ball to target, dealing 220/330/500 Ability Power magic damage and splitting 100/150/250 Ability Power magic damage among enemies within a 1 hex circle. Then grant 80/120/200 Ability Power Shield to the two lowest Health allies for 3 seconds.

cost
2

Poppy

Demacia • Yordle • Juggernaut

Hammer Shock

mana cost40 / 80

Gain 300/375/450 Ability Power Shield for 4 seconds and deal 70/105/165 Attack Damage physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

cost
2

RekSai

Void • Vanquisher

Burrow

mana cost0 / 30

Dash to the furthest enemy within 3 hexes and deal 140/210/315 + 20/30/45 Attack DamageAbility Power physical damage to them. The next 3 attacks hit adjacent enemies and deal 100/150/225 Attack Damage physical damage.

cost
2

Sion

Noxus • Bruiser

Soul Furnace

mana cost0 / 70

Passive: Takedowns grant 20/25/60 permanent max Health. Active: Gain 10% HealthAbility Power Shield for 4 seconds. When it breaks, deal 7% Health magic damage to adjacent enemies.

cost
2

Teemo

Yordle • Longshot

Toxic Dart

mana cost0 / 30

Shoot the closest unpoisoned enemy, dealing 125/185/285 Ability Power magic damage and poisoning them for 8 seconds. Poisoned enemies take 30/45/70 Ability Power magic damage each second.

cost
2

Tristana

Yordle • Gunslinger

Buster Shot

mana cost0 / 50

Fire a massive cannonball at the closest enemy, dealing 250/375/565 + 30/45/70 Attack DamageAbility Power physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

cost
2

Tryndamere

Freljord • Slayer

Undying Rage

mana cost0 / 50

Become enraged for 5 seconds. While enraged, gain Ability Power Durability and attacks are replaced with a strike that deals 120/180/270 Attack Damage physical damage. Ignore 30% of Armor against Chilled enemies. Bloodsword Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill. Bloodsword Bond: Gain increased Move Speed. Gain 10% Attack Damage, permanently increased by 1% whenever Ashe or Tryndamere score a kill. Chill: Reduce Attack Speed

cost
2

Twisted Fate

Bilgewater • Quickstriker

Stacked Deck

mana cost0 / 3

Passive: Attacks deal 30/45/70 Ability Power bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal 70/105/160 Ability Power magic damage, reduced by 50% for each enemy they pass through. Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses. Partners in Crime: Twisted Fate's ability marks targets for Graves. When Graves kills a marked target, gain 10% Ability Power until end of combat.

cost
2

Vi

Piltover • Zaun • Defender

Relentless Force

mana cost0 / 30

Gain 125/150/175 Ability Power Shield for 2 seconds. Slam on target, dealing 110/165/250 Attack Damage physical damage to enemies in a 1 hex range. Every third cast deals 140/210/315 Attack Damage damage in a 2 hex range instead and knocks up enemies hit for 1 second.

cost
2

Xin Zhao

Demacia • Ionia • Warden

Three Talon Strike

mana cost15 / 70

Strike target 3 times. Each strike deals 65/100/150 Attack Damage physical damage and restores 95/135/170 Ability Power Health. The final one Stuns for 1.5 seconds.

cost
2

Yasuo

Ionia • Slayer

Sweeping Blade

mana cost0 / 30

Dash, then deal 75/115/175 + 6/9/14 Attack DamageAbility Power physical damage to adjacent enemies. If only one enemy is hit, deal double damage. Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts. Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals physical damage to each.

cost
2

Yorick

Shadow Isles • Warden

Mourning Mist

mana cost15 / 75

Restore (AP & Souls) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 5% + 80/110/150 Health magic damage in 1 hex radius. Chill: Reduce Attack Speed

3-cost

cost
3

Ahri

Ionia • Arcanist

Fox-Fire

mana cost0 / 30

Fire 3 flames at target, each dealing 85/130/200 Ability Power magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies. If there are nearby enemies, dash away.

cost
3

Darius

Noxus • Defender

Decimate

mana cost15 / 75

Restore 160/190/220 + 10% HealthAbility Power Health and spin, dealing 90/135/210 Attack Damage physical damage to adjacent enemies and applying a stack of Hemorrhage that deals 15/25/40 Attack Damage physical damage each second for 4 seconds. If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

cost
3

Dr Mundo

Zaun • Bruiser

Maximum Dosage

mana cost0 / 80

Bulk up for 5 seconds. While bulked, restore 6% + 60/80/100 HealthAbility Power Health every second and attacks deal 60/90/145 + 5% HealthAttack Damage physical damage.

cost
3

Draven

Noxus • Quickstriker

Spinning Axes

mana cost60 / 100

Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1/3/5 Gold. Active: Spin an empowered axe that replaces his basic attack and deals 140/210/350 + 10/15/25 Attack DamageAbility Power physical damage and returns to Draven after hitting an enemy.

cost
3

Gangplank

Bilgewater • Slayer • Vanquisher

Powder Kegs

mana cost0 / 50

Toss barrels at the 3 nearest enemies and detonate them. They deal 190/285/450 + 10/15/25 Attack DamageAbility Power damage, reduced by 20% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 30 if the damage critically strikes.

cost
3

Gwen

Shadow Isles • Disruptor

Snip Snip!

mana cost0 / 30

Dash around target and snip (Souls) times, dealing 45/68/105 Ability Power magic damage to them and 20/30/50 Ability Power damage to all other enemies in a cone.

cost
3

Jinx

Zaun • Gunslinger

Switcheroo!

mana cost0 / 18

Passive: After attacking 18/18/16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal 36/54/92 + 4/6/9 Attack Damage physical damage.

cost
3

Kennen

Ionia • Yordle • Defender

Slicing Maelstrom

mana cost70 / 125

Gain 600/700/900 Ability Power Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 Ability Power magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

cost
3

Kobuko & Yuumi

Yordle • Bruiser • Invoker

You & Me!

mana cost30 / 90

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 Ability Power Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds. Active: Dance, restoring 100/140/200 + 8% HealthAbility Power Health over 3 seconds.

cost
3

Leblanc

Noxus • Invoker

Distortions

mana cost0 / 60

Summon 3 dashing mirror images that strike the target and up to other nearby enemies. The target takes 250/375/580 Ability Power magic damage and is Stunned for 1 second, while other units hit take 140/210/325 Ability Power magic damage.

cost
3

Leona

Targon • -

Solar Flare

mana cost70 / 120

Passive: Reduce instances of incoming damage by 15/40/80 Ability Power. Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 90/130/220 Ability Power magic damage. Wound and 1% Burn them for 4 seconds. Wound: Reduce healing received by 33% Burn: Deal a percent of the target's max Health as true damage every second

cost
3

Loris

Piltover • Warden

Piltover Tussle

mana cost70 / 140

Gain 700/800/1000 Ability Power Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360 Ability Power magic damage to them. After charging, force nearby enemies to target this unit.

cost
3

Malzahar

Void • Disruptor

Void Swarm

mana cost0 / 40

Summon 2 Voidlings that each attack a nearby enemy 15 times. Each attack deals 22/33/60 Ability Power magic damage.

cost
3

Milio

Ixtal • Invoker

Ultra Mega Fire Kick!!!

mana cost0 / 60

Launch a fuemigo at target that bounces 3 times, dealing 180/270/420 Ability Power magic damage to enemies hit. The last bounce deals 160/240/375 Ability Power magic damage to enemies in a 1 hex radius.

cost
3

Nautilus

Bilgewater • Juggernaut • Warden

Titan's Wrath

mana cost60 / 120

Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 90/135/215% Magic Resist bonus magic damage. Active: Gain 10% + 375/400/425 HealthAbility Power Shield for 4 seconds.

cost
3

Sejuani

Freljord • Defender

Winter's Wrath

mana cost40 / 80

Gain 475/525/625 Ability Power Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70/105/170 Ability Power magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second. Chill: Reduce Attack Speed

cost
3

Vayne

Demacia • Longshot

Tumble

mana cost0 / 40

Tumble to a nearby hex, then fire a bolt at target that deals 100/150/230 + 6/10/15 Attack DamageAbility Power true damage.

cost
3

Zoe

Targon • -

Double Trouble Bubble

mana cost30 / 60

Passive: Damaging an enemy applies 30% Shred for 6 seconds. Active: Kick 2 bubbles at nearby enemies, dealing 330/500/825 Ability Power magic damage and 30% Chilling them for 3 seconds. Sunder: Reduce Magic Resist Chill: Reduce Attack Speed

4-cost

cost
4

Ambessa

Noxus • Vanquisher

Lacerate

mana cost0 / 20

Swipe and dash around target, dealing 45/65/300 + 5/10/25 Attack DamageAbility Power physical damage to enemies in the path. Then slam chains on target, dealing 45/65/300 + 5/10/25 Attack DamageAbility Power physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 1% damage.

cost
4

Belveth

Void • Slayer

Endless Banquet

mana cost0 / 100

Passive: On takedown, gain 70/70/200% stacking Attack Speed that decays over 3 seconds. Active: Deal 150/225/900 Attack Damage physical damage in a 2 hex radius and transform for the rest of combat. While transformed, gain 33/33/133% Ability Power Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15/25/100 bonus true damage, increased by 3/5/25 for each time the same enemy is hit.

cost
4

Braum

Freljord • Warden

Unbreakable Frost

mana cost60 / 120

Raise shield for 4 seconds, gaining Ability Power Durability and redirecting projectiles to towards Braum instead. When hit, deal 20/30/300% + 15/25/1000 ArmorAbility Power magic damage to nearby enemies and 30% Chill them for 2 seconds. Chill: Reduce Attack Speed

cost
4

Diana

Targon • -

Lunar Rush

mana cost0 / 30

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%. Active: Gain 200/250/300 Ability Power Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing 165/250/500 Ability Power magic damage. Then, dash to all Moonlit enemies, dealing 150/225/1250 Ability Power magic damage to them.

cost
4

Fizz

Bilgewater • Yordle • -

Playful Trickster

mana cost0 / 20

Become briefly untargetable, then jump to the farthest enemy within 4 hexes and deal 75/115/300 Ability Power magic damage to adjacent enemies. For the next 4 attacks, gain 50% Attack Speed and deal 70/105/450 Ability Power bonus magic damage on hit.

cost
4

Garen

Demacia • Defender

Judgment

mana cost50 / 120

Spin for 3 seconds, gaining 55/55/90% Durability and healing for 300/350/1000 + 10% HealthAbility Power over the duration. Each second, deal 100/150/1700 Attack Damage physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

cost
4

Kaisa

Assimilator • Void • Longshot

Icathian Rain

mana cost0 / 10

Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 38/57/120 + 6/9/20 Attack DamageAbility Power physical damage.

cost
4

Kalista

Shadow Isles • Vanquisher

Endless Rend

mana cost20 / 80

Summon (Souls) spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing 28/42/450 + 2/3/15 Attack DamageAbility Power physical damage and reducing Armor by 1.

cost
4

Lissandra

Freljord • Invoker

Frozen Tomb

mana cost0 / 80

Encase target in ice, Stunning them for 1.5 seconds and dealing 275/415/2500 Ability Power magic damage. All enemies within 2 hexes of them split 440/660/2800 Ability Power magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies. Chilled enemies take 12% more damage from this ability. Chill: Reduce Attack Speed

cost
4

Lux

Demacia • Arcanist

Final Spark

mana cost0 / 50

Fire a ball of light at the most enemies, dealing 30/45/100 Ability Power magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 290/435/1500 Ability Power magic damage to enemies hit by the ball and 90/135/750 Ability Power magic damage to all other enemies hit.

cost
4

Miss Fortune

Bilgewater • Gunslinger

Heartbreaker

mana cost0 / 30

Passive: Attacks ricochet to the highest current Health enemy, dealing 50% damage. Active: Fire waves of bullets that land on the 2 nearest enemies. The first wave deals 115/175/600 + 15/25/70 Attack DamageAbility Power physical damage and the rest deal 115/175/600 + 15/25/70 Attack DamageAbility Power physical damage. Every 3rd cast, increase the number of waves by 1.

cost
4

Nasus

Shurima • -

Fury of the Sands

mana cost0 / 80

Steal 500/650/3000 Ability Power Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal 1.5/1.5/12% Health magic damage to adjacent enemies each second.

cost
4

Nidalee

Ixtal • Huntress

Relentless Pounce

mana cost0 / 40

Jump on an adjacent enemy with the lowest health, then deal 300/450/1400 Ability Power magic damage to them and 100/150/600 Ability Power magic damage to adjacent enemies. If any die, cast again, dealing 70% damage. Tanks take 50% more damage from this ability and Fighters take 25% more.

cost
4

Renekton

Shurima • -

Slice and Dice

mana cost0 / 30

Dash to the farthest enemy within 2 hexes, dealing 80/120/360 Attack Damage physical damage to all enemies in the path. Then slash 4 times, each dealing 60/90/550 + 5/10/50 Attack DamageAbility Power physical damage. Subsquent casts increase the number of slashes by 1.

cost
4

Rift Herald

Void • Bruiser

Warp Armor

mana cost60 / 125

Gain 350/450/1350 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing 6% + 100/150/1500 Ability PowerHealth magic damage to enemies hit. For 4 seconds, gain Ability Power Durability + 1% for each enemy targeting this unit.

cost
4

Seraphine

Piltover • Disruptor

Grand Encore

mana cost0 / 20

Gain 3 notes. For each one active, deal 25/40/200 Ability Power magic damage to a nearby enemy. While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore 60/90/400 Ability Power Health. Enemies hit take 270/405/2200 Ability Power magic damage, reduced by 30% for each enemy it's passed through.

cost
4

Singed

Zaun • Juggernaut

Poison Trail

mana cost0 / 80

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal 25/38/160 Ability Power magic damage per second to enemies within. Gain 10 Attack Speed Mana each second. Active: For 4 seconds, gain increased Move Speed, restore 80/100/500 Ability Power Health each second, and gain 50 Armor and Magic Resistance.

cost
4

Skarner

Ixtal • -

Impale

mana cost60 / 120

Passive: All allies gain 10/20/100 Armor. Active: Gain 725/875/3000 Ability Power Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing 1.2/1.8/25 Armor physical damage and Stunning them for 2/2.25/8 seconds.

cost
4

Swain

Noxus • Arcanist • Juggernaut

Nevermove

mana cost50 / 145

Passive: Each second, restore 22/24/100 + 1.5% HealthAbility Power Health and deal 20/30/90 Ability Power magic damage to enemies within 1 Hex. Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 Ability Power magic damage and Stunning them for 1.75/2/8 seconds.

cost
4

Taric

Targon • -

Starlight's Touch

mana cost0 / 80

Passive: All allies gain 10/20/100 Magic Resist. Once per combat after dropping below 35% max Health, gain 90% Durability for 2 seconds. Active: Gain 600/700/2500 Ability Power Shield and grant the 2 lowest Health allies 125/150/1000 Ability Power Shield for 4 seconds. The next 2/2/10 attacks deal 200/300/3000 Ability Power bonus magic damage.

cost
4

Veigar

Yordle • Arcanist

Dark Storm

mana cost0 / 60

Passive: Gain 50% more Ability Power from all sources. Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 60/90/135 Ability Power magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

cost
4

Warwick

Zaun • Quickstriker

Eternal Hunger

mana cost0 / 100

Gain 1/1/4% Attack Speed, 15% Omnivamp, increased Move Speed, and deal 45/70/550 Attack Damage bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi 20/20/50% Ability Power Attack Speed for 3 seconds.

cost
4

Wukong

Ionia • Bruiser

Diverting Trickster

mana cost30 / 90

Passive: On death, summon a Stone copy with 150/200/2000 + 40% Health Health and Wukong's items. Active: For 4 seconds, gain 100/110/400 Ability Power Armor and Magic Resist. Then spin, dealing 150/225/3000 Attack Damage physical damage to all enemies within 2 hexes.

cost
4

Yone

Ionia • Slayer

Kin of the Stained Blade

mana cost30 / 100

Passive: Attacks alternate between dealing 80/120/800 Attack Damage bonus physical damage and 140/210/1400 Ability Power bonus magic damage. Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing 40/60/240 + 40/60/240 Attack DamageAbility Power physical damage and 40/60/240 + 40/60/240 Attack DamageAbility Power magic damage. Yone then splits 160/240/1080 + 160/240/1080 Attack DamageAbility Power physical damage and 160/240/1080 + 160/240/1080 Attack DamageAbility Power magic damage among all enemies hit. Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts. Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage

cost
4

Yunara

Ionia • Quickstriker

Transcendent State

mana cost0 / 50

For the next 4 seconds, gain 75/75/300% Ability Power Attack Speed, infinite range, and replace attacks with lasers. Lasers deal 85/130/450 Attack Damage physical damage in a line, reduced by 60/60/30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

5-cost

cost
5

Aatrox

Darkin • World Ender • Slayer

The Darkin Blade

mana cost0 / 30

On cast, cycle through one of the following abilities: Slash in a line, dealing 150/225/2400 + 20/30/100 Attack DamageAbility Power physical damage to enemies hit and 20% Sundering them for 4 seconds. Swipe in a cone, dealing 150/225/2400 + 20/30/100 Attack DamageAbility Power physical damage to enemies hit and knocking them up for 1 second. Slam on target, dealing 150/225/2400 + 20/30/100 Attack DamageAbility Power physical damage in a 1 hex circle. Targets below 15% max Health are executed.

cost
5

Annie

Dark Child • Arcanist

Enraged Inferno

mana cost0 / 160

Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500/2250/8000 Ability Power magic damage to each of them over 45 seconds. Annie's max Mana is reduced by 140 for the rest of combat. Subsquent casts launch a fireball at target that deals 240/360/3000 Ability Power magic damage. Burn: Deal a percent of the target's max Health as true damage every second Wound: Reduce healing received by 33%

cost
5

Azir

Shurima • Emperor • Disruptor

Arise!

mana cost20 / 40

Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal 100/150/3000 Ability Power magic damage to their target. Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal 70/105/1500 Ability Power magic damage instead.

cost
5

Fiddlesticks

Harvester • Vanquisher

Crowstorm

mana cost40 / 80

Teleport into the largest cluster of enemies and Stun them for 1.75/1.75/99 seconds. Begin losing 20 mana per second. While casting, deal 95/140/6666 Ability Power magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

cost
5

Galio

Demacia • Heroic

Inspirational Might

mana cost90 / 140

Passive: Every 3rd attack deals 4/6/90 Magic Resist magic damage in a circle around the target. Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 Ability Power Shield for 4 seconds. Then crash down, dealing 5/7.5/50 Magic Resist bonus magic damage to all enemies with 2 hexes.

cost
5

Kindred

Eternal • Quickstriker

Lamb's Respite

mana cost80 / 200

Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that prevents allies within from dying. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals 25/38/999 Attack Damage physical damage. When the zone ends, heal all allies for 8% Ability Power of damage dealt while it was up and dash away.

cost
5

Lucian & Senna

Soulbound • Gunslinger

The Culling

mana cost0 / 60

Fire Attack Speed shots towards target. Each shot explodes on the first enemy hit, dealing 100/150/800 + 8/12/100 Attack DamageAbility Power physical damage to all nearby enemies. If an enemy is afflicted with Black Mist, purify them, immediately draining their Armor for the total amount.

cost
5

Mel

Noxus • Disruptor

Radiant Eclipse

mana cost0 / 200

Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal 40/60/90 Ability Power magic damage in a 1 hex radius and drain 1 Mana from units hit each second. After draining 250/250/10 mana, gain a random Radiant Item. Active: Detonate orbs on target, causing a 3 hex radius explosion that deals 1000/1500/10000 Ability Power magic damage to them and 500/750/10000 Ability Power damage to all other enemies hit.

cost
5

Ornn

Blacksmith • Warden

Call of the Forge

mana cost50 / 150

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals 100/150/3000 Ability Power magic damage to them. When it arrives, headbutt it and redirect it toward another distant enemy, dealing 150/225/4500 Ability Power magic damage instead. Chill: Reduce Attack Speed

cost
5

Sett

Ionia • The Boss

The Show Stopper

mana cost10 / 90

Grab target and slam them forward, dealing 220/330/9999 Ability Power + 8/12/90% Ability Power of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

cost
5

Shyvana

Dragonborn • Juggernaut

Dragon's Descent / Flame Breath

mana cost0 / 40

Dragon's Descent: Transform into a dragon, gaining 600/1000/9999 max Health. Briefly gain 20/20/90% Durability and dive-bomb into the largest group of enemies, dealing 100/150/3000 Attack Damage physical damage in a 3 hex circle. Flame Breath: Breath fire in a cone for 3.5 seconds, dealing 150/225/12345 + 20/30/1234 Attack DamageAbility Power physical damage each second to enemies hit.

cost
5

T-Hex

HexMech • Piltover • Gunslinger

Hextech Arsenal

mana cost30 / 100

Passive: Attacks fire a barrage of 4 bullets. Active: Gain 300/400/66666 + 20% Health Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals 135/200/2000 + 10/15/150 Attack DamageAbility Power physical damage, reduced by 15% per enemy hit up to 45%. Additionally, launch Attack Speed missiles split between 4 nearby enemies that each deal 135/200/2000 + 10/15/150 Attack DamageAbility Power physical damage.

cost
5

Tahm Kench

Bilgewater • Glutton • Bruiser

Devour

mana cost10 / 90

Devour target for 2.5 seconds, dealing 850/1275/30000 Ability Power magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal 600/900/20000 Ability Power magic damage instead. If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

cost
5

Thresh

Shadow Isles • Warden

The Box

mana cost0 / 50

Passive: Each second, deal (AP & Souls) magic damage to all enemies within 2 hexes. Heal for 40% of the damage dealt by this effect. Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take 100/150/4000 Ability Power magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

cost
5

Tibbers

- • Arcanist

Rage of Embers

Passive: After attack an enemy, restore Health Health. If they are Burning, the healing is doubled. Active: Gain 200% Attack Speed and Ability Power Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

cost
5

Volibear

Freljord • Bruiser

The Relentless Storm

mana cost0 / 20

Bite the target and mark them, dealing 3% + 100/150/2000 Attack DamageHealth physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 3% + 100/150/2000 HealthAttack Damage physical damage to enemies within a two hex radius. Stormbringer: Gain 400/550/9999 Health and 50/50/100% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 4% + 50/75/999 HealthAbility Power magic damage. Takedowns summon a bolt on fallen enemies.

cost
5

Xerath

Shurima • Ascendant

Eye of the Ascendant

mana cost0 / 135

Launch 10/10/99 arcane blasts randomly split between the closest 4/4/10 enemies that each deal 500/750/2500 Ability Power magic damage.

cost
5

Ziggs

Zaun • Yordle • Longshot

Mega Inferno Bomb

mana cost0 / 160

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 1 + 30/45/500 Attack DamageAbility Power magic damage to units hit. Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 Ability Power and 500/750/7000 Ability Power magic damage to enemies hit based on their distance from the epicenter.

cost
5

Zilean

Chronokeeper • Invoker

Visions of the End

mana cost0 / 40

Throw a Time Bomb on the nearest enemy without one. Time Bombs deal 70/105/1000 Ability Power magic damage each second. When the target dies, they explode, dealing 150/225/4000 Ability Power magic damage in a 1 hex radius and grant Zilean 15 mana. If a Time Bomb is on an enemy for 18/16/1 seconds and Zilean is alive, the enemy instantly dies.

7-cost

cost
7

Aurelion Sol

Targon • Star Forger

The Skies Descend

mana cost20 / 90

Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. Active: Crash a star on target, dealing 400/600/5000 Ability Power magic damage in a 2 hex radius. Stardust Upgrades: 20: Create a shockwave that deals 50/75/1000 Ability Power additional magic damage in a 3 Hex radius. 60: The star crash deals 12% more damage. 100: Shockwave increases to a 4 hex radius. 175: Knock up targets in the star crash for 2 seconds. 250: Shockwave increases to 10 radius. 400: The star crash deals 25% bonus true damage. 600: Also call down a meteor storm that deals 1000/1500/9999 Ability Power magic damage split between living enemies. 1199: Summon a black hole at the epicenter, instantly killing enemies within.

cost
7

Baron Nashor

Void • Riftscourge

Wrath of the Void

mana cost0 / 50

Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival. While in the Void Rift, erupt a tentacle below a random enemy every 3/3/0.25 seconds that knocks them up for 1.5 seconds. Active: Slam and erect spikes in a 2 hex circle, dealing 250/375/20000 + 30/45/500 Attack DamageAbility Power physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal 250/375/20000 + 30/45/500 Attack DamageAbility Power physical damage.

cost
7

Brock

Ixtal • -

Seismic Slam

mana cost40 / 100

Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them. Active: Slam the ground, dealing 2% + 150/200/1500 HealthAttack Damage physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 rocks fall around the battlefield, each dealing 250/375/600 + 20/30/100 Attack DamageAbility Power physical damage to enemies hit.

cost
7

Ryze

Rune Mage • -

Runic Overload

mana cost0 / 40

Release a runic blast, dealing 300/450/1500 Ability Power magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time. Bilgewater: Blasts explode on impact, dealing 20% of the damage as physical damage to adjacent enemies. Demacia: Execute targets below ArmorMagic Resist Health. Freljord: Chill targets for 4 seconds and deal 5% Health bonus true damage. Ionia: Blasts split an additional time. Ixtal: Gain a random Region's effect on combat start and every 10 seconds. Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit. Piltover: Every third cast is Overcharged, dealing 50% more damage. Shadow Isles: Increase blast damage by (Souls). Shurima: Knock up enemies for 1 second, with a chance to dredge up Gold or Treasures. Targon: Heal the lowest Health ally for 10% of the damage dealt. Void: Ignore 30% of enemies' Armor and Magic Resistance. Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds. Zaun: Poison targets, dealing 20/30/500 magic damage Attack Speed times over 4 seconds.

cost
7

Sylas

Chainbreaker • Arcanist • Defender

Stolen Might

mana cost0 / 30

Cast one of three spells: Cataclysm: Leap on a nearby enemy. Deal 120/180/1000 Ability Power magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds. Demacian Justice: Deal 700/1050/99999 Ability Power magic damage to target. If they are below 15% max Health, execute them. Final Spark: Gain 400/450/800 Ability Power Shield for 2 seconds. Deal 360/540/1000 Ability Power magic damage to all enemies in a line.

cost
7

Zaahen

Darkin • Immortal

Divine Challenge

mana cost0 / 40

Dash around target and slash in a circle, dealing 70/105/1500 + 20/30/200 Attack DamageAbility Power physical damage to target and 70/105/1500 + 20/30/200 Attack DamageAbility Power physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again. If this Ability is cast 25 times in a row, instead slam on target, instantly killing them and dealing 70/105/1500 + 20/30/200 Attack DamageAbility Power physical damage to all enemies within 3 hexes.