Jinx alternates between Zap, Flame Chompers, and Death Rocket for her ability. Zap: Deal physical damage to enemies in a line and Stun them for 1.25 seconds. Flame Chompers: Deal physical damage to 3 1-hex circles of enemies. Death Rocket: Fire a rocket at the center of the board that physical damage to ALL enemies, reduced by 10% for each hex they are away from the epicenter.
Rebels gain 12% max Health. After your team loses 30% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.
Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.