Gain 475/525/625 Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70/105/170
magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second. Chill: Reduce Attack Speed
Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp. Freljordians gain 150% more.
Your team gains 12 Armor and Magic Resist. Defenders gain more.