Attach a temporal rift to the target and the closest unaffected enemy that deals magic damage over 8 seconds. Reset the duration of all other rifts on the enemy. If they die while affected, the rift explodes into stardust, heals adjacent allies for 8% of their max health.
Chronos gain 15 Ability Power. Combat start: begin a 14 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect.
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of Ability Power up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.