Passive: On takedown, gain 70/70/200% stacking Attack Speed that decays over 3 seconds. Active: Deal 150/225/900 physical damage in a 2 hex radius and transform for the rest of combat. While transformed, gain 33/33/133%
Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15/25/100 bonus true damage, increased by 3/5/25 for each time the same enemy is hit.
Gain Mutations that only Void champions can use. Void champions gain Attack Speed. Champions can only have one Mutation at a time. Benching a champion removes their Mutation.
Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.