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Abilities

Yuum.AI

Active

mana cost 0 / 30

Passive: Gain Mana every second. Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/240 (AP) magic damage to the current target and 50/75/120 (AP) to the other, marking both of them. If they're already marked, deal 2% damage.

    Anima Squad

    Anima Squad

    Origin

    At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp. Weapons scale with Anima Squad star level and stage.

    3
    10 Armor & MR, 5% DA
    5
    20 Armor & MR, 10% DA
    7
    30 Armor & MR, 15% DA
    10
    100 Armor & MR, 50% DA
    A.M.P.

    A.M.P.

    Class

    A.M.P. champions upgrade their abilities in unique ways with Amp. They also gain Health.

    2
    1 Amp, 100 Health
    3
    2 Amp, 200 Health
    4
    3 Amp, 350 Health
    5
    4 Amp, 500 Health
    Strategist

    Strategist

    Class

    Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.

    2
    7% DA, 5% DR
    3
    11% DA, 7% DR
    4
    16% DA, 11% DR
    5
    20% DA, 14% DR

    Synergies

    Anima Squad
    Aurora
    Illaoi
    Leona
    Seraphine
    Sylas
    Vayne
    Xayah
    A.M.P.
    Annie
    Naafiri
    Nidalee
    Samira
    Strategist
    Ekko
    Leblanc
    Neeko
    Ziggs