Set 14 Update is now live on TFTactics!

Abilities

Buckler Toss

Active

mana cost 20 / 70

Throw a buckler at the farthest enemy within 4 hexes, dealing 1.6/2.4/3.6 (Armor & AP) magic damage. Gain 375/450/525 (AP) Shield. Cyberboss Upgrade: Throw a buckler at the farthest enemy within 4 hexes, dealing 1.6/2.4/3.6 (Armor & AP) magic damage to them and (Armor & AP) magic damage to enemies within 1 hex. Gain 375/450/525 (AP) Shield.

    Cyberboss

    Cyberboss

    Origin

    Your strongest Cyberboss upgrades to its final form and gains Health, Ability Power, and its ability hits more enemies.

    2
    18% Health, 15 AP
    3
    25% Health, 25 AP
    4
    All Cyberbosses upgrade. Your strongest Cyberboss instead gets 33% Health and 30 AP
    Bastion

    Bastion

    Class

    Your team gains 10 Armor and Magic Resist. Bastions gain more. For the first 10 seconds of combat, Bastions increase their bonus by 100%.

    2
    18 Armor & MR
    4
    50 Armor & MR
    6
    90 Armor & MR Non-Bastions gain an additional 40 Armor & MR.

    Synergies

    Cyberboss
    Kobuko
    Veigar
    Ziggs
    Bastion
    Galio
    Illaoi
    Jax
    Renekton
    Sejuani
    Shyvana