Gain 15% HP + % AP shield for 4 seconds. Channel and forge upstoppably over 2 seconds, dealing magic damage to adjacent enemies over the duration. After, toss an ephemeral Completed item to the nearest ally.
Dryads gain Ability Power and 150 Health. Each enemy death grants additional Health.
Behemoths gain increased Armor and Magic Resist. Whenever a Behemoth dies, the nearest Behemoth gains 50% more for 5 seconds.