Restore 180/200/250 Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take 5% + 45/75/110
magic damage.
Gain Mutations that only Void champions can use. Void champions gain Attack Speed. Champions can only have one Mutation at a time. Benching a champion removes their Mutation.
Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.