Fire a disorienting sound blast in a cone, dealing 100/150/1500 + 0.03 (AP & Health) magic damage. Gain (AP & Health) max Health, get bigger, and increase the size of future sound blasts.
BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals magic damage. 10% of damage taken contributes to damage dealt.
Your team gains 100 Health. Bruisers gain more.