Abilities

Eruption

Eruption

Active

mana cost 50 / 110

Gain Shield for 4 seconds and breathe a cone of fire, dealing magic damage, Burning, and Wounding enemies hit for 9 seconds. Burn: Deal 1% of the target's max Health as true damage every second Wound: Reduce healing received by 50%

  • AP Damage: 200% / 300% / 450%
  • AP Shield: 250% / 300% / 350%
Mythic

Mythic

Origin

Mythic champions gain Health, Ability Power, and Attack Damage. After 4 player combats, they become Epic, increasing the bonus by 50%.

3
8% Heath, 10% Ability Power and Attack Damage.
5
18% Heath, 20% Ability Power and Attack Damage.
7
25% Heath, 32% Ability Power and Attack Damage.
10
Instantly become Epic. The bonus is increased by 250% instead.
Behemoth

Behemoth

Class

Behemoths gain increased Armor and Magic Resist. Whenever a Behemoth dies, the nearest Behemoth gains 50% more for 5 seconds.

2
25 Armor, 25 Magic Resist
4
55 Armor, 55 Magic Resist
6
80 Armor, 80 Magic Resist

Synergies

Mythic
Bard
Hwei
KogMaw
Lillia
Nautilus
Neeko
Tahm Kench
Behemoth
Malphite
Ornn
Shen
Thresh
Udyr
Yorick