Send vines towards the current target, Stunning them for 1 second and dealing magic damage. Then smaller vines seek out the 2 nearest enemies and deal magic damage to them. Experiment Bonus: Ability damage bleeds enemies for 50% bonus true damage over 2 seconds.
Gain Laboratory hexes on your board. Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
Your team gains 10 Ability Power. Sorcerers gain more.