Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 1 + 30/45/500 magic damage to units hit. Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000
and 500/750/7000
magic damage to enemies hit based on their distance from the epicenter.
After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds. After a short cooldown, they become Shimmer-Fused again.
Longshots gain Damage Amp and deal more damage to targets farther away.