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Abilities

Fate Sealed

Fate Sealed

Active

mana cost 10 / 70

Dash in spirit form to the furthest enemy within Hexes for 3 seconds, dealing physical damage and Wounding enemies along the way for 5 seconds. While in spirit form, gain Shield and 80% Attack Speed. Afterwards, Yone returns to his starting position. Each cast this combat increases his dash range by 1 Hex. Wound: Reduce healing received by 33%

  • AP Shield: 280% / 340% / 400%
  • AD Damage: 165% / 165% / 175%
Umbral

Umbral

Origin

The moon illuminates hexes, Shielding units placed in them at the start of combat. Umbral units in illuminated hexes execute low Health enemies.

2
200 Shield; 10% Health execute
4
500 Shield; 18% Health execute
6
1000 Shield and illuminate the whole board
8
Executed enemies have a 100% chance to drop loot; 40% Health execute
Reaper

Reaper

Class

2
Reapers' Abilities can critically strike and they gain 20% Critical Strike Chance.
4
Additionally, Reapers' bleed enemis for 50% true damage over 3 seconds.

Synergies

Umbral
Alune
Darius
Sett
Sylas
Yorick
Reaper
Kayn
Khazix
Kindred