Dash in spirit form to the furthest enemy within Hexes for 3 seconds, dealing physical damage and Wounding enemies along the way for 5 seconds. While in spirit form, gain Shield and 80% Attack Speed. Afterwards, Yone returns to his starting position. Each cast this combat increases his dash range by 1 Hex. Wound: Reduce healing received by 33%
The moon illuminates hexes, Shielding units placed in them at the start of combat. Umbral units in illuminated hexes execute low Health enemies.