Passive: Gain mana when units die. Enemies grant 5, allies 3. Active: Fire 3 + 2 piercing arrows per second at random enemies until Varus is out of mana. Each arrow costs 12/12/6 mana and deals 100/150/1000
physical damage, reduced by 0.35% per hit.
Every 5 seconds, the Shadow Realm strikes the 3 closest enemies, dealing total magic damage equal to a portion of damage dealt by Wraiths since the last trigger. Your lowest health Wraith heals for 18% of damage dealt by Wraiths and the Shadow Realm.
Snipers gain , increased against targets farther away.