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Abilities

Field Medicine

Active

mana cost 30 / 90

Passive: On heal, heal the 2 closest allies for 0.25% of the amount. Active: Heal for 270/310/360 (AP) and strike target for 260/390/585 (AP) magic damage.

    Enforcer

    Enforcer

    Origin

    Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.

    2
    1 units; 15% Health, 12% DA
    4
    2 units; 25% Health, 25% DA
    6
    4 units; 40% Health, 40% DA
    8
    6 units; 55% Health, 60% DA
    10
    ALL enemies; 100% Health, 150% DA; Combat Start: Confiscate all enemy items!
    Bruiser

    Bruiser

    Class

    Your team gains 100 max Health. Bruisers gain more.

    2
    20% Health
    4
    45% Health
    6
    70% Health

    Synergies

    Enforcer
    Caitlyn
    Camille
    Loris
    Maddie
    Twisted Fate
    Vi
    Bruiser
    Elise
    Nunu
    Renni
    Sett
    Trundle