Abilities

Divine Judgement

Divine Judgement

Active

mana cost 10 / 60

Passive: Each time your team loses 20% of their total Health, gain 10 Ability Power for the rest of combat. Active: Mana Reave the largest group of enemies within range. Deal magic damage to the center enemy and magic damage to adjacent enemies. Mana Reave: Increase max Mana by 20% until the next cast

  • AP Damage: 260% / 390% / 625%
  • AP Secondary Damage: 140% / 210% / 335%
Heavenly

Heavenly

Origin

Heavenly champions grant a unique stat bonus to your team, increased by their star level and each Heavenly unit in play. Kha'Zix - +15% Crit chance Malphite - +8 AR/MR Neeko - +60 HP Qiyana - +10% AD Soraka - +10% AP Wukong - +12% AS Emblem - +3% Omnivamp 2-stars grant 30% more. 3-stars grant 50% more.

2
100% bonus.
3
115% bonus
4
135% bonus
5
165% bonus
6
200% bonus
7
240% bonus
Altruist

Altruist

Class

Altruists heal the lowest Health ally for 15% of damage they deal. Your team gains Armor and Magic Resist.

2
10 Armor and Magic Resist
3
25 Armor and Magic Resist
4
45 Armor and Magic Resist

Synergies

Heavenly
Khazix
Malphite
Neeko
Qiyana
Wukong
Altruist
Rakan
Riven