Gain 700/800/1000 Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360
magic damage to them. After charging, force nearby enemies to target this unit.
Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.
When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.