Hurl an orb towards the current target, dealing magic damage to the first enemy hit and adjacent enemies. It continues rolling as a smaller orb, dealing magic damage to enemies it hits. Every third cast launches a mega orb at her target that deals magic damage and splits into 3 smaller orbs that roll towards the farthest enemies.
Mythic champions gain Health, Ability Power, and Attack Damage. After 4 player combats, they become Epic, increasing the bonus by 50%.
Every 3 seconds, your units gain Mana.