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Abilities

Raining Artillery

Raining Artillery

Active

mana cost 0 / 30

Deal magic damage to the lowest Health enemy within range. Every 2 casts, gain +1 Attack Range.

  • AP Damage: 150% / 225% / 340%
Mythic

Mythic

Origin

Mythic champions gain Health, Ability Power, and Attack Damage. After 4 player combats, they become Epic, increasing the bonus by 50%.

3
8% Heath, 10% Ability Power and Attack Damage.
5
18% Heath, 20% Ability Power and Attack Damage.
7
25% Heath, 32% Ability Power and Attack Damage.
10
Instantly become Epic. The bonus is increased by 250% instead.
Invoker

Invoker

Class

Every 3 seconds, your units gain Mana.

2
5 Mana to all allies.
4
20 Mana to Invokers; 5 Mana to others.
6
35 Mana to Invokers; 20 Mana to others
Sniper

Sniper

Class

Innate: Snipers gain 1 Attack Range. Snipers deal more damage to targets farther away.

2
7% damage per hex.
4
15% damage per hex.
6
30% damage per hex. Snipers gain an additional 2 Attack Range.

Synergies

Mythic
Bard
Chogath
Hwei
Lillia
Nautilus
Neeko
Tahm Kench
Invoker
Alune
Annie
Azir
Janna
Lillia
Sniper
Aphelios
Ashe
Caitlyn
Senna