Blink to the largest group of enemies within 2 hexes and spin, dealing magic damage over 3 seconds to enemies within 2 hexes and Wounding them for 5 seconds. The 2 nearest enemies take magic damage instead. If she kills an enemy, blink and reposition again. Wound: Reduce healing received by 33%
Faeries gain Health and create special items that become stronger with trait tiers. Only Faeries can hold Faerie items.
Warriors gain Omnivamp and Damage Amp. When Warriors drop below 70% health, they gain double Damage Amp.