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Abilities

Snowfall

Snowfall

Active

mana cost 40 / 120

Dash within 2 hexes to hit the most enemies and heal for 225. Excess healing becomes a 3 second Shield. Then, deal magic damage to adjacent enemies and magic damage to enemeis 2 hexes away. Every 2 casts create a snowfall that Chills all enemies and heals all allies for 240 over 3 seconds. Excess healing also becomes a 3 second Shield. Chill: Reduce Attack Speed by 20%

    Frost

    Frost

    Origin

    Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting. Soldiers have 300 Health per stage.

    3
    15% AD/AP, 1 soldier
    5
    30% AD/AP, 2 soldiers
    7
    45% AD/AP, 3 soldiers, soldiers explode on death
    9
    75% AD/AP, 4 soldiers, explosion power doubles
    Bastion

    Bastion

    Class

    Your team gains 10 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.

    2
    15 AR/MR
    4
    45 AR/MR
    6
    75 AR/MR
    8
    140 AR/MR and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die

    Synergies

    Frost
    Hwei
    Olaf
    Swain
    Twitch
    Warwick
    Zilean
    Bastion
    Hecarim
    Lillia
    Nunu
    Poppy
    Shen
    Taric