Heal and create a 1-hex sacred zone around Diana for 4 seconds, taking 20% reduced damage from enemies outside the zone. While the zone is up, Diana's attacks deal bonus magic damage.
After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.
Combat start: Allies in the front 2 rows gain Omnivamp. Allies in the back 2 rows gain Ability Power.