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Abilities

Cutthroat Business

Active

mana cost 0 / 50

Throw a shuriken at the furthest unmarked enemy that deals 60/90/400 (AP) magic damage and marks them. Then become untargetable, teleport to them, and summon shadows on every other marked enemy. Deal 2.5/2.5/5 (AD) physical damage to adjcent enemies, while shadows deal 1.5/1.5/2.75 (AD) physical damage to adjacent enemies.

    Cypher

    Cypher

    Origin

    Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies. You may trade your Intel for loot one time, on either round 3-3, 3-7, 4-3, or 4-7. After trading Intel, Cypher champions gain Attack Damage and Ability Power.

    3
    1x Intel, 25% AD & AP
    4
    1.50x Intel, 40% AD & AP
    5
    2x Intel, 50% AD & AP
    Slayer

    Slayer

    Class

    Slayers gain Attack Damage and Omnivamp. Overhealing heals the lowest percent Health Slayer for 50% of the excess amount.

    2
    15% AD, 15% Omnivamp
    4
    40% AD, 15% Omnivamp
    6
    70% AD, 20% Omnivamp

    Synergies

    Cypher
    Draven
    Galio
    Leblanc
    Vi
    Slayer
    Dr Mundo
    Jarvan IV
    Senna
    Shaco
    Vayne