Fire a shard of ice at the target that pierces through enemies hit, dealing physical damage, reduced by 20% for each target hit. Targets are 20% Sundered for 5 seconds. Sunder: Reduce Armor
Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting. Soldiers have 200 Health per stage.
Hunters gain Attack Damage, increased the first time they get a takedown each combat.