Passive: Rumble gains 15% Omnivamp. Active: For 3 seconds, create a cone of flame that deals magic damage over the duration and Wounds enemies for 5 seconds. Wound: Reduce healing received by 33%
Sugarcrafters build a layer cake from sugar. Gain sugar for each component your champions are holding after player combat. They gain Attack Damage and Ability Power, increased by 10% for each cake layer. When the cake has reached 7 layers, gain treats instead!
Blasters gain Damage Amp, which increases for 3 seconds after casting their Ability.
Vanguards gain 10% Durability while Shielded. Combat start and at 50% Health: Gain a Shield for a percent of max Health for 10 seconds.