Briefly gain 0.4% Durability and summon a massive claw, dealing 160/240/800 (AP) magic damage to the most enemies in a line. The 4 closest enemies take 0.25% more damage and are pulled towards Mordekaiser. For the next 10 seconds, gain 0.3% Omnivamp, +1 Attack Range, and replace every attack with a slam that deals 330/500/3000 (AP) magic damage to target and 110/115/1500 (AP) magic damage to all other enemies within 2 hexes.
Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot! Conquerors gain Attack Damage and Ability Power, increased by 3% for each War Chest opened.
Combat start: Dominators gain a Shield for 15 seconds. When Dominators cast, they gain stacking Ability Power based on the Mana spent.