For the next 6 seconds, attacks instead deal magic damage.
Witch Abilities apply a curse to enemies for 4 seconds. When a cursed enemy dies, the curse spreads to the nearest enemy. Cursed enemies become:
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of Ability Power up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.