Throw a shuriken at target, dealing magic damage and marking them to take more damage for 4 seconds. Then dash away from target. After a brief delay, dash towards them and deal magic damage.
Rebels gain 12% max Health. After your team loses 30% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.
Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.